Claude: HighResolution mit Limit
This commit is contained in:
191
public/viewer.js
191
public/viewer.js
@@ -4,13 +4,16 @@
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const MODE = 'webrtc,mse,mjpeg';
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// ── Überwachungs-Parameter ───────────────────────────────────────────────────
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const MONITOR_INTERVAL = 2000; // ms zwischen Health-Checks
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const DROP_WARN = 0.10; // >10% verworfene Frames → gelb
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const DROP_CRIT = 0.30; // >30% verworfene Frames → rot
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const OVERLOAD_TICKS = 3; // so viele kritische Checks in Folge → Auto-Abschaltung
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const MONITOR_INTERVAL = 2500; // ms zwischen Health-Checks (getStats)
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const CONNECT_GRACE_MS = 25000; // so lange darf der Verbindungsaufbau dauern (kein Alarm)
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const WARMUP_MS = 15000; // Karenz nach 'playing', bis Überlast-Erkennung scharf wird
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const STATS_INTERVAL = 3000; // ms zwischen WebRTC-Diagnose-Logs (getStats)
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const OVERLOAD_TICKS = 3; // so viele kritische Checks in Folge → Auto-Abschaltung
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// Schwellen (auf Basis der ZUVERLÄSSIGEN getStats-Werte, nicht Render-Drops):
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const SERVER_LOW_FPS = 12; // recv < 12/s nach Aufwärmen → Server liefert wenig (nur Warnung)
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const CLIENT_DECODE_RATIO = 0.6; // decoded < 60% von recv → Decoder kommt nicht nach (echte Client-Überlast)
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const NET_LOST_PER_TICK = 5; // mehr verlorene Pakete/Intervall → Netz-Warnung
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const NET_JITTER_MS = 60; // mehr Jitter → Netz-Warnung
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// ── Logging (Browser DevTools → Console → F12) ───────────────────────────────
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const P = '[WebcamViewer]';
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@@ -19,33 +22,32 @@ const warn = (c, m) => console.warn(`${P}[${c}] ⚠ ${m}`);
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const logErr = (c, m, e) => console.error(`${P}[${c}] ✗ ${m}`, e ?? '');
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let GO2RTC_PORT = 1984;
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const cameras = []; // { id, box, infoEl, toggleBtn, active, startedAt, playingSince, last, badTicks, autoOff }
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const cameras = []; // { id, box, infoEl, toggleBtn, active, startedAt, playingSince, statsLast, badTicks, autoOff }
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// ── Stream starten / stoppen (durch Erzeugen/Entfernen des Elements) ─────────
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// ── Stream starten / stoppen ─────────────────────────────────────────────────
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function startStream(cam) {
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if (cam.box.querySelector('video-stream')) return; // läuft schon
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if (cam.box.querySelector('video-stream')) return;
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const wsUrl = `ws://${location.hostname}:${GO2RTC_PORT}/api/ws?src=${encodeURIComponent(cam.id)}`;
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log(cam.id, `Verbinde → ${wsUrl}`);
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cam.active = true;
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cam.startedAt = performance.now();
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cam.playingSince = null; // wird erst beim 'playing'-Event gesetzt
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cam.last = null;
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cam.statsLast = null;
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cam.badTicks = 0;
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const stream = document.createElement('video-stream');
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stream.mode = MODE;
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// 'playing' = ab jetzt fließen wirklich Frames → Aufwärmphase startet
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stream.addEventListener('playing', () => {
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cam.playingSince = performance.now();
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cam.last = null;
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cam.statsLast = null;
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cam.badTicks = 0;
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log(cam.id, '▶ Bild läuft (Aufwärmphase startet)');
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}, true);
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stream.addEventListener('error', (e) => logErr(cam.id, 'Video-Fehler', e), true);
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stream.src = wsUrl;
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cam.box.insertBefore(stream, cam.box.firstChild); // Overlays bleiben oben
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cam.box.insertBefore(stream, cam.box.firstChild);
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cam.toggleBtn.textContent = '⏸';
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cam.toggleBtn.title = 'Stream ausschalten';
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setInfo(cam, 'verbindet…', '');
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@@ -53,14 +55,14 @@ function startStream(cam) {
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function stopStream(cam, auto = false) {
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const el = cam.box.querySelector('video-stream');
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if (el) el.remove(); // disconnectedCallback schließt WS/PeerConnection
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if (el) el.remove();
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cam.active = false;
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cam.autoOff = auto;
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cam.playingSince = null;
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cam.toggleBtn.textContent = '▶';
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cam.toggleBtn.title = 'Stream einschalten';
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setInfo(cam, auto ? 'auto-aus (überlastet)' : 'aus', auto ? 'crit' : '');
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log(cam.id, auto ? 'AUTO-abgeschaltet (Browser überlastet)' : 'manuell aus');
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setInfo(cam, auto ? 'auto-aus (Client überlastet)' : 'aus', auto ? 'crit' : '');
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log(cam.id, auto ? 'AUTO-abgeschaltet (Decoder kam nicht nach)' : 'manuell aus');
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if (auto) showNotice();
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}
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@@ -70,124 +72,93 @@ function setInfo(cam, text, cls) {
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cam.infoEl.className = 'cam-info ' + (cls ?? '');
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}
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// Stream existiert, aber 'playing' noch nicht gefeuert → Verbindungsaufbau
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function showConnecting(cam) {
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const secs = Math.round((performance.now() - cam.startedAt) / 1000);
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if (secs < CONNECT_GRACE_MS / 1000) {
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setInfo(cam, `verbindet… ${secs}s`, ''); // grau, kein Alarm
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} else {
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setInfo(cam, 'kein Signal', 'crit'); // dauert zu lang – aber KEINE Auto-Abschaltung
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}
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// Wichtig: badTicks NICHT erhöhen, solange nicht stabil gespielt wird
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setInfo(cam, secs < CONNECT_GRACE_MS / 1000 ? `verbindet… ${secs}s` : 'kein Signal',
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secs < CONNECT_GRACE_MS / 1000 ? '' : 'crit');
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}
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// ── Monitor-Schleife: misst fps + verworfene Frames pro Kamera ───────────────
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function monitorTick() {
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// ── Monitor: liest getStats (inbound-rtp) = die verlässliche Wahrheit ─────────
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// recv = Frames über Netz → niedrig = Server liefert nicht (Encode-CPU)
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// decoded = davon dekodiert → deutlich < recv = Client-Decoder überlastet
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// lost/jitter → Netz/WiFi
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async function monitor() {
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const now = performance.now();
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cameras.forEach(cam => {
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if (!cam.active) return;
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const video = cam.box.querySelector('video');
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// (1) Noch kein Video / noch nicht "playing" → Verbindungsaufbau, nicht bewerten
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if (!video || typeof video.getVideoPlaybackQuality !== 'function' || cam.playingSince === null) {
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showConnecting(cam);
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return;
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}
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const warming = (now - cam.playingSince) < WARMUP_MS;
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const q = video.getVideoPlaybackQuality();
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const cur = { dropped: q.droppedVideoFrames, total: q.totalVideoFrames, t: now };
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// Erster Messpunkt oder Zähler-Reset (Neustart) → nur Baseline merken
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if (!cam.last || cur.total < cam.last.total) {
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cam.last = cur;
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setInfo(cam, warming ? 'startet…' : 'misst…', '');
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return;
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}
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const dTotal = cur.total - cam.last.total;
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const dDropped = cur.dropped - cam.last.dropped;
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const dSec = (cur.t - cam.last.t) / 1000;
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cam.last = cur;
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if (dTotal <= 0) {
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// Keine neuen Frames im Intervall
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if (warming) {
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setInfo(cam, 'startet…', ''); // während Aufwärmen normal
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} else {
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setInfo(cam, '⏳ keine Frames', 'warn');
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cam.badTicks++;
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}
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} else {
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const fps = Math.round(dTotal / dSec);
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const ratio = dDropped / dTotal;
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const pct = Math.round(ratio * 100);
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if (warming) {
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// Während Aufwärmphase: anzeigen, aber NICHT als Überlast werten
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const secs = Math.ceil((WARMUP_MS - (now - cam.playingSince)) / 1000);
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setInfo(cam, `startet… ${fps} fps (${secs}s)`, '');
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cam.badTicks = 0;
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} else {
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const cls = ratio >= DROP_CRIT ? 'crit' : ratio >= DROP_WARN ? 'warn' : 'ok';
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setInfo(cam, `${fps} fps · ${pct}% drop`, cls);
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cam.badTicks = ratio >= DROP_CRIT ? cam.badTicks + 1 : 0;
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}
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}
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// Auto-Schutz greift NUR nach der Aufwärmphase
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if (!warming && cam.badTicks >= OVERLOAD_TICKS) {
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warn(cam.id, `überlastet (${cam.badTicks}× kritisch nach Aufwärmen) → Auto-Abschaltung`);
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stopStream(cam, true);
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}
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});
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}
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// ── WebRTC-Diagnose: lokalisiert WO Frames verloren gehen ────────────────────
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// Liest die inbound-rtp-Statistik der PeerConnection und loggt sie in die Console.
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// recv = Frames die ÜBER DAS NETZ ankommen → niedrig = Server liefert nicht (Encode-CPU)
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// decoded = davon dekodiert
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// dropped = beim Dekodieren verworfen → hoch = Client zu schwach (hier 10% CPU → unwahrscheinlich)
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// lost = verlorene Pakete / jitter → hoch = Netz/WiFi
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async function pollStats() {
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for (const cam of cameras) {
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if (!cam.active) continue;
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const el = cam.box.querySelector('video-stream');
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const pc = el && el.pc;
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if (!pc || typeof pc.getStats !== 'function') continue;
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// Noch nicht verbunden oder 'playing' noch nicht gefeuert → Aufbauphase
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if (!pc || typeof pc.getStats !== 'function' || cam.playingSince === null) {
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showConnecting(cam);
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continue;
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}
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let stats;
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try { stats = await pc.getStats(); } catch { continue; }
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let v = null;
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stats.forEach(r => { if (r.type === 'inbound-rtp' && r.kind === 'video') v = r; });
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if (!v) continue;
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if (!v) { showConnecting(cam); continue; }
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const cur = {
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t: v.timestamp,
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frames: v.framesReceived ?? 0,
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decoded: v.framesDecoded ?? 0,
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dropped: v.framesDropped ?? 0,
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recv: v.framesReceived ?? 0,
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dec: v.framesDecoded ?? 0,
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drop: v.framesDropped ?? 0,
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lost: v.packetsLost ?? 0,
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bytes: v.bytesReceived ?? 0,
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};
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const last = cam.statsLast;
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cam.statsLast = cur;
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if (!last || cur.t <= last.t) continue;
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// Erster Messpunkt oder Zähler-Reset → nur Baseline
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if (!last || cur.t <= last.t || cur.recv < last.recv) {
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setInfo(cam, 'misst…', '');
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continue;
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}
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const dt = (cur.t - last.t) / 1000;
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const recvPs = Math.round((cur.frames - last.frames) / dt);
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const decPs = Math.round((cur.decoded - last.decoded) / dt);
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const dropPs = Math.round((cur.dropped - last.dropped) / dt);
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const lostD = cur.lost - last.lost;
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const recvPs = Math.round((cur.recv - last.recv) / dt);
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const decPs = Math.round((cur.dec - last.dec) / dt);
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const dropPs = Math.round((cur.drop - last.drop) / dt);
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const lostD = Math.max(0, cur.lost - last.lost);
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const mbps = (((cur.bytes - last.bytes) * 8) / dt / 1e6).toFixed(2);
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const jit = v.jitter != null ? Math.round(v.jitter * 1000) : '?';
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const jitter = v.jitter != null ? Math.round(v.jitter * 1000) : 0;
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const size = (v.frameWidth && v.frameHeight) ? `${v.frameWidth}x${v.frameHeight}` : '?';
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log(cam.id, `[stats] recv=${recvPs}/s decoded=${decPs}/s dropped=${dropPs}/s ` +
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`lost=+${lostD} jitter=${jit}ms ${size} ${mbps}Mbps`);
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`lost=+${lostD} jitter=${jitter}ms ${size} ${mbps}Mbps`);
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// Während Aufwärmphase: anzeigen, aber NICHT bewerten
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if (now - cam.playingSince < WARMUP_MS) {
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const secs = Math.ceil((WARMUP_MS - (now - cam.playingSince)) / 1000);
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setInfo(cam, `startet… ${decPs} fps (${secs}s)`, '');
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cam.badTicks = 0;
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continue;
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}
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// ── Bewertung nach Aufwärmphase ──
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const clientOverload = recvPs >= SERVER_LOW_FPS && decPs < recvPs * CLIENT_DECODE_RATIO;
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const serverLow = recvPs < SERVER_LOW_FPS;
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const netBad = lostD > NET_LOST_PER_TICK || jitter > NET_JITTER_MS;
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if (clientOverload) {
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setInfo(cam, `Decoder hängt ${decPs}/${recvPs} fps`, 'crit');
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cam.badTicks++;
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} else {
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cam.badTicks = 0;
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if (serverLow) setInfo(cam, `Server liefert ${recvPs}/s`, 'warn');
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else if (netBad) setInfo(cam, `${decPs} fps · ⚠ ${jitter}ms / lost+${lostD}`, 'warn');
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else setInfo(cam, `${decPs} fps · ${mbps} Mbps`, 'ok');
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}
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// Auto-Schutz NUR bei echter Client-Überlast (Decoder kommt nicht nach)
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if (cam.badTicks >= OVERLOAD_TICKS) {
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warn(cam.id, `Decoder überlastet (${cam.badTicks}× kritisch) → Auto-Abschaltung`);
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stopStream(cam, true);
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}
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}
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}
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@@ -196,7 +167,7 @@ function showNotice() {
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const off = cameras.filter(c => c.autoOff && !c.active).map(c => c.id);
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const bar = document.getElementById('notice');
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if (off.length === 0) { bar.style.display = 'none'; return; }
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bar.innerHTML = `⚠ Browser überlastet – automatisch deaktiviert: <b>${off.join(', ')}</b> `;
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bar.innerHTML = `⚠ Client überlastet – automatisch deaktiviert: <b>${off.join(', ')}</b> `;
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const btn = document.createElement('button');
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btn.textContent = 'Wieder aktivieren';
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btn.onclick = () => {
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@@ -207,7 +178,7 @@ function showNotice() {
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bar.style.display = 'flex';
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}
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// ── Snapshot aller (auch abgeschalteter) Kameras ─────────────────────────────
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// ── Snapshot aller Kameras ───────────────────────────────────────────────────
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function snapshotAll() {
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const ts = Date.now();
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const ids = cameras.map(c => c.id);
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@@ -240,8 +211,7 @@ function buildCamera(camId, container) {
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const cam = {
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id: camId, box, infoEl: info, toggleBtn: toggle,
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active: false, startedAt: 0, playingSince: null, last: null, badTicks: 0, autoOff: false,
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statsLast: null,
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active: false, startedAt: 0, playingSince: null, statsLast: null, badTicks: 0, autoOff: false,
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};
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toggle.onclick = () => { cam.autoOff = false; cam.active ? stopStream(cam) : startStream(cam); showNotice(); };
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@@ -294,9 +264,8 @@ async function init() {
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camIds.forEach(id => buildCamera(id, container));
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statusText.textContent = `${camIds.length} Kamera${camIds.length !== 1 ? 's' : ''} · WebRTC`;
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setInterval(monitorTick, MONITOR_INTERVAL); // Health-Überwachung starten
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setInterval(pollStats, STATS_INTERVAL); // WebRTC-Diagnose in die Console
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log('init', 'Fertig – Überwachung + Diagnose aktiv');
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setInterval(monitor, MONITOR_INTERVAL); // getStats-basierte Überwachung + Diagnose
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log('init', 'Fertig – Überwachung (getStats) aktiv');
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}
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init();
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