Initial commit
This commit is contained in:
118
node_modules/three/examples/jsm/nodes/accessors/CubeTextureNode.js
generated
vendored
Normal file
118
node_modules/three/examples/jsm/nodes/accessors/CubeTextureNode.js
generated
vendored
Normal file
@@ -0,0 +1,118 @@
|
||||
import TextureNode from './TextureNode.js';
|
||||
import UniformNode from '../core/UniformNode.js';
|
||||
import { reflectVector } from './ReflectVectorNode.js';
|
||||
import { addNodeClass } from '../core/Node.js';
|
||||
import { colorSpaceToLinear } from '../display/ColorSpaceNode.js';
|
||||
import { expression } from '../code/ExpressionNode.js';
|
||||
import { addNodeElement, nodeProxy, vec3 } from '../shadernode/ShaderNode.js';
|
||||
|
||||
class CubeTextureNode extends TextureNode {
|
||||
|
||||
constructor( value, uvNode = null, levelNode = null ) {
|
||||
|
||||
super( value, uvNode, levelNode );
|
||||
|
||||
this.isCubeTextureNode = true;
|
||||
|
||||
}
|
||||
|
||||
getInputType( /*builder*/ ) {
|
||||
|
||||
return 'cubeTexture';
|
||||
|
||||
}
|
||||
|
||||
getDefaultUV() {
|
||||
|
||||
return reflectVector;
|
||||
|
||||
}
|
||||
|
||||
setUpdateMatrix( /*updateMatrix*/ ) { } // Ignore .updateMatrix for CubeTextureNode
|
||||
|
||||
generate( builder, output ) {
|
||||
|
||||
const { uvNode, levelNode } = builder.getNodeProperties( this );
|
||||
|
||||
const texture = this.value;
|
||||
|
||||
if ( ! texture || texture.isCubeTexture !== true ) {
|
||||
|
||||
throw new Error( 'CubeTextureNode: Need a three.js cube texture.' );
|
||||
|
||||
}
|
||||
|
||||
const textureProperty = UniformNode.prototype.generate.call( this, builder, 'cubeTexture' );
|
||||
|
||||
if ( output === 'sampler' ) {
|
||||
|
||||
return textureProperty + '_sampler';
|
||||
|
||||
} else if ( builder.isReference( output ) ) {
|
||||
|
||||
return textureProperty;
|
||||
|
||||
} else {
|
||||
|
||||
const nodeData = builder.getDataFromNode( this );
|
||||
|
||||
let propertyName = nodeData.propertyName;
|
||||
|
||||
if ( propertyName === undefined ) {
|
||||
|
||||
const cubeUV = vec3( uvNode.x.negate(), uvNode.yz );
|
||||
const uvSnippet = cubeUV.build( builder, 'vec3' );
|
||||
|
||||
const nodeVar = builder.getVarFromNode( this );
|
||||
|
||||
propertyName = builder.getPropertyName( nodeVar );
|
||||
|
||||
let snippet = null;
|
||||
|
||||
if ( levelNode && levelNode.isNode === true ) {
|
||||
|
||||
const levelSnippet = levelNode.build( builder, 'float' );
|
||||
|
||||
snippet = builder.getTextureLevel( this, textureProperty, uvSnippet, levelSnippet );
|
||||
|
||||
} else {
|
||||
|
||||
snippet = builder.getTexture( this, textureProperty, uvSnippet );
|
||||
|
||||
}
|
||||
|
||||
builder.addLineFlowCode( `${propertyName} = ${snippet}` );
|
||||
|
||||
if ( builder.context.tempWrite !== false ) {
|
||||
|
||||
nodeData.snippet = snippet;
|
||||
nodeData.propertyName = propertyName;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
let snippet = propertyName;
|
||||
const nodeType = this.getNodeType( builder );
|
||||
|
||||
if ( builder.needsColorSpaceToLinear( this.value ) ) {
|
||||
|
||||
snippet = colorSpaceToLinear( expression( snippet, nodeType ), this.value.colorSpace ).setup( builder ).build( builder, nodeType );
|
||||
|
||||
}
|
||||
|
||||
return builder.format( snippet, nodeType, output );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export default CubeTextureNode;
|
||||
|
||||
export const cubeTexture = nodeProxy( CubeTextureNode );
|
||||
|
||||
addNodeElement( 'cubeTexture', cubeTexture );
|
||||
|
||||
addNodeClass( 'CubeTextureNode', CubeTextureNode );
|
||||
Reference in New Issue
Block a user