reorganisation folder
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import bpy
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import math
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import mathutils
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import json
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from pathlib import Path
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from typing import Any, Dict, Iterable, List, Optional, Tuple
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from mathutils import Matrix
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# ============================================================
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# PATHS
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# ============================================================
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ROBOT_JSON_FILE = r"C:\Users\kech\SynologyDrive\2026-AppServer-AppRobot\appRobotRendering\robot.json"
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OUTPUT_FILE = r"C:\Users\kech\SynologyDrive\2026-AppServer-AppRobot\appRobotRendering\render.png"
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# ============================================================
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# DEFAULT MATERIALS
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# ============================================================
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DEFAULT_MATERIALS = {
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"wood": {"baseColor": (0.72, 0.52, 0.33, 1.0), "roughness": 0.85, "metallic": 0.0},
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"plaWhite": {"baseColor": (0.95, 0.95, 0.95, 1.0), "roughness": 0.45, "metallic": 0.0},
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"steel": {"baseColor": (0.72, 0.72, 0.75, 1.0), "roughness": 0.25, "metallic": 1.0},
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"powderCoatBlue": {"baseColor": (0.15, 0.25, 0.70, 1.0), "roughness": 0.55, "metallic": 0.0},
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"defaultPlastic": {"baseColor": (0.95, 0.95, 0.95, 1.0), "roughness": 0.40, "metallic": 0.0},
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"skeletonRed": {"baseColor": (0.85, 0.20, 0.20, 1.0), "roughness": 0.35, "metallic": 0.0},
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"markerBlack": {"baseColor": (0.04, 0.04, 0.04, 1.0), "roughness": 0.80, "metallic": 0.0},
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}
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STATE_KEYS = ["x", "y", "z", "a", "b", "c", "e"]
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marker_export = []
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# ============================================================
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# JSON LOADING
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# ============================================================
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with open(ROBOT_JSON_FILE, "r", encoding="utf-8") as f:
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robot: Dict[str, Any] = json.load(f)
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rendering_info = robot.get("renderingInfo", {})
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metric = rendering_info.get("metric", "mm")
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scale_factor = 0.001 if metric == "mm" else 1.0
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RENDER_WIDTH = int(rendering_info.get("width", 1200))
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RENDER_HEIGHT = int(rendering_info.get("height", 800))
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def as_bool(value: Any, default: bool = False) -> bool:
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if value is None:
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return default
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if isinstance(value, bool):
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return value
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if isinstance(value, str):
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return value.strip().lower() in ("1", "true", "yes", "on")
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return bool(value)
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show_skeleton = as_bool(rendering_info.get("showSkeleton", False))
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show_markers = as_bool(rendering_info.get("showMarkers", False))
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state: Dict[str, float] = {k: 0.0 for k in STATE_KEYS}
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for source_name in ("defaultPosition", "recognized", "movements"):
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source = robot.get(source_name, {}) or {}
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for k in STATE_KEYS:
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v = source.get(k, None)
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if v is not None:
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try:
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state[k] = float(v)
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except Exception:
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pass
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links_def = robot.get("links", {})
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if not isinstance(links_def, dict):
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raise ValueError("robot.json must contain a top-level 'links' object")
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# ============================================================
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# HELPERS
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# ============================================================
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def mm_to_m(value: float) -> float:
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return value * scale_factor
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def resolve_scalar(value: Any, state_map: Dict[str, float]) -> float:
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if value is None:
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return 0.0
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if isinstance(value, (int, float)):
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return float(value)
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if isinstance(value, str):
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key = value.strip().lower()
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if key in state_map:
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return float(state_map[key])
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try:
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return float(key)
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except ValueError:
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return 0.0
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return 0.0
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def resolve_vector(value: Any, state_map: Dict[str, float], default_len: int = 3) -> Tuple[float, ...]:
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if value is None:
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return tuple(0.0 for _ in range(default_len))
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if isinstance(value, (int, float, str)):
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return (resolve_scalar(value, state_map),)
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if isinstance(value, (list, tuple)):
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resolved = [resolve_scalar(v, state_map) for v in value]
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if len(resolved) < default_len:
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resolved.extend([0.0] * (default_len - len(resolved)))
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return tuple(resolved[:default_len])
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return tuple(0.0 for _ in range(default_len))
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def resolve_vec3_m(value: Any, state_map: Dict[str, float]) -> Tuple[float, float, float]:
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vec = list(resolve_vector(value, state_map, default_len=3))
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while len(vec) < 3:
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vec.append(0.0)
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x, y, z = vec[:3]
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return mm_to_m(x), mm_to_m(y), mm_to_m(z)
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def normalize_axis(axis: Iterable[Any]) -> mathutils.Vector:
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ax = mathutils.Vector((float(axis[0]), float(axis[1]), float(axis[2])))
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return ax.normalized() if ax.length > 0 else mathutils.Vector((1.0, 0.0, 0.0))
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def euler_deg_xyz(values: Any) -> Tuple[float, float, float]:
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vec = list(resolve_vector(values, state, default_len=3))
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while len(vec) < 3:
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vec.append(0.0)
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return math.radians(vec[0]), math.radians(vec[1]), math.radians(vec[2])
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def create_or_get_material(name: str, fallback: str = "defaultPlastic") -> bpy.types.Material:
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info = rendering_info.get("materials", {}) or {}
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spec = None
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if isinstance(info, dict):
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spec = info.get(name)
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if isinstance(spec, dict):
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base = DEFAULT_MATERIALS.get(name, DEFAULT_MATERIALS[fallback]).copy()
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if "baseColor" in spec:
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color = tuple(spec["baseColor"])
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base["baseColor"] = (*color[:3], 1.0) if len(color) == 3 else tuple(color[:4])
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if "roughness" in spec:
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base["roughness"] = float(spec["roughness"])
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if "metallic" in spec:
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base["metallic"] = float(spec["metallic"])
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spec = base
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else:
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spec = DEFAULT_MATERIALS.get(name, DEFAULT_MATERIALS[fallback])
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if name in bpy.data.materials:
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mat = bpy.data.materials[name]
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else:
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mat = bpy.data.materials.new(name=name)
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mat.use_nodes = True
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bsdf = mat.node_tree.nodes.get("Principled BSDF")
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if bsdf is not None:
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bsdf.inputs["Base Color"].default_value = spec["baseColor"]
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bsdf.inputs["Roughness"].default_value = spec["roughness"]
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bsdf.inputs["Metallic"].default_value = spec["metallic"]
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return mat
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def import_stl(filepath: str) -> List[bpy.types.Object]:
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path = Path(filepath).resolve()
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if not path.exists():
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raise FileNotFoundError(f"STL file not found:\n{path}")
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before = set(bpy.data.objects)
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bpy.ops.wm.stl_import(filepath=str(path))
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after = [obj for obj in bpy.data.objects if obj not in before]
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return after
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def create_empty(name: str) -> bpy.types.Object:
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empty = bpy.data.objects.new(name, None)
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bpy.context.collection.objects.link(empty)
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return empty
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def safe_parent(child: bpy.types.Object, parent: Optional[bpy.types.Object], keep_world: bool = False):
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if parent is None:
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return
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world_matrix = child.matrix_world.copy()
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child.parent = parent
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if keep_world:
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child.matrix_parent_inverse = parent.matrix_world.inverted()
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child.matrix_world = world_matrix
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else:
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child.matrix_parent_inverse = Matrix.Identity(4)
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def create_material_segment(name: str, color: Tuple[float, float, float], roughness: float = 0.35) -> bpy.types.Material:
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if name in bpy.data.materials:
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mat = bpy.data.materials[name]
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else:
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mat = bpy.data.materials.new(name=name)
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mat.use_nodes = True
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bsdf = mat.node_tree.nodes.get("Principled BSDF")
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if bsdf is not None:
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bsdf.inputs["Base Color"].default_value = (color[0], color[1], color[2], 1.0)
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bsdf.inputs["Roughness"].default_value = roughness
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bsdf.inputs["Metallic"].default_value = 0.0
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return mat
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def create_cylinder_between(
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name: str,
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p1_local: Tuple[float, float, float],
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p2_local: Tuple[float, float, float],
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radius_m: float,
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parent: bpy.types.Object,
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material: bpy.types.Material
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) -> bpy.types.Object:
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v1 = mathutils.Vector(p1_local)
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v2 = mathutils.Vector(p2_local)
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delta = v2 - v1
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length = delta.length
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if length <= 1e-9:
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length = 1e-6
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delta = mathutils.Vector((0.0, 0.0, 1e-6))
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bpy.ops.mesh.primitive_cylinder_add(radius=radius_m, depth=length)
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obj = bpy.context.active_object
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obj.name = name
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safe_parent(obj, parent, keep_world=False)
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obj.location = (v1 + v2) * 0.5
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obj.rotation_mode = "QUATERNION"
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obj.rotation_quaternion = mathutils.Vector((0, 0, 1)).rotation_difference(delta.normalized())
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if len(obj.data.materials) == 0:
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obj.data.materials.append(material)
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else:
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obj.data.materials[0] = material
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return obj
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def derive_default_skeleton_from_size(size_mm: List[float]) -> Dict[str, Any]:
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sx, sy, sz = (float(size_mm[0]), float(size_mm[1]), float(size_mm[2]))
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ax = max((abs(sx), 0), (abs(sy), 1), (abs(sz), 2), key=lambda x: x[0])[1]
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if ax == 0:
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return {"from": [0, sy * 0.5, sz * 0.5], "to": [sx, sy * 0.5, sz * 0.5]}
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if ax == 1:
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return {"from": [sx * 0.5, 0, sz * 0.5], "to": [sx * 0.5, sy, sz * 0.5]}
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return {"from": [sx * 0.5, sy * 0.5, 0], "to": [sx * 0.5, sy * 0.5, sz]}
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def resolve_stl_path(stl_file: str) -> Path:
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base_dir = Path(ROBOT_JSON_FILE).parent
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candidates = [
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base_dir / stl_file,
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base_dir / "surfaces" / stl_file,
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Path(stl_file),
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]
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for c in candidates:
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p = c.resolve()
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if p.exists():
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return p
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raise FileNotFoundError(
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"STL file not found in any expected location:\n" +
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"\n".join(str(c.resolve()) for c in candidates)
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)
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# ============================================================
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# SCENE RESET
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# ============================================================
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bpy.ops.object.select_all(action="SELECT")
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bpy.ops.object.delete(use_global=False)
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scene = bpy.context.scene
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scene.unit_settings.system = "METRIC"
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scene.unit_settings.length_unit = "MILLIMETERS"
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scene.unit_settings.scale_length = scale_factor
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# ============================================================
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# WORLD / RENDER SETTINGS
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# ============================================================
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world = scene.world or bpy.data.worlds.new("World")
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scene.world = world
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world.use_nodes = True
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bg = world.node_tree.nodes["Background"]
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bg.inputs[0].default_value = tuple(rendering_info.get("backgroundColor", [0.70, 0.85, 1.0])) + (1.0,)
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bg.inputs[1].default_value = float(rendering_info.get("backgroundStrength", 0.20))
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scene.render.engine = "CYCLES"
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scene.view_settings.exposure = float(rendering_info.get("exposure", -1.5))
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scene.cycles.samples = 16
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scene.cycles.preview_samples = 32
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scene.render.resolution_x = RENDER_WIDTH
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scene.render.resolution_y = RENDER_HEIGHT
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scene.render.resolution_percentage = 100
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scene.render.image_settings.file_format = "PNG"
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scene.render.filepath = OUTPUT_FILE
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scene.render.film_transparent = False
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# ============================================================
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# FLOOR
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# ============================================================
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bpy.ops.mesh.primitive_plane_add(size=2.0, location=(0, 0, mm_to_m(-28.0)))
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floor = bpy.context.active_object
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checker_mat = bpy.data.materials.new(name="Checkerboard")
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checker_mat.use_nodes = True
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nodes = checker_mat.node_tree.nodes
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links = checker_mat.node_tree.links
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nodes.clear()
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output_node = nodes.new(type="ShaderNodeOutputMaterial")
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bsdf_node = nodes.new(type="ShaderNodeBsdfPrincipled")
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checker_node = nodes.new(type="ShaderNodeTexChecker")
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mapping_node = nodes.new(type="ShaderNodeMapping")
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texcoord_node = nodes.new(type="ShaderNodeTexCoord")
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checker_node.inputs["Color1"].default_value = (0.82, 0.82, 0.82, 1.0)
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checker_node.inputs["Color2"].default_value = (0.18, 0.18, 0.18, 1.0)
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mapping_node.inputs["Scale"].default_value = (20.0, 20.0, 20.0)
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links.new(texcoord_node.outputs["UV"], mapping_node.inputs["Vector"])
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links.new(mapping_node.outputs["Vector"], checker_node.inputs["Vector"])
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links.new(checker_node.outputs["Color"], bsdf_node.inputs["Base Color"])
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links.new(bsdf_node.outputs["BSDF"], output_node.inputs["Surface"])
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floor.data.materials.append(checker_mat)
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# ============================================================
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# CAMERA
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# ============================================================
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cam_data = bpy.data.cameras.new("Camera")
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cam_obj = bpy.data.objects.new("Camera", cam_data)
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bpy.context.collection.objects.link(cam_obj)
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cam_pos = resolve_vec3_m(rendering_info.get("cameraPosition", [-400, -700, 300]), state)
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cam_target = resolve_vec3_m(rendering_info.get("cameraTarget", [0, 0, 0]), state)
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cam_obj.location = cam_pos
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cam_data.lens = 50
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cam_vec = mathutils.Vector(cam_target) - mathutils.Vector(cam_pos)
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if cam_vec.length == 0:
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cam_vec = mathutils.Vector((1, 0, 0))
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cam_obj.rotation_euler = cam_vec.to_track_quat("-Z", "Y").to_euler()
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scene.camera = cam_obj
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# ============================================================
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# EXPORT CAMERA CALIBRATION (.npz)
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# ============================================================
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import numpy as np
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CALIBRATION_OUTPUT = str(
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Path(OUTPUT_FILE).with_suffix(".npz")
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)
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render = scene.render
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cam = cam_obj.data
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width_px = render.resolution_x
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height_px = render.resolution_y
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scale = render.resolution_percentage / 100.0
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width_px *= scale
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height_px *= scale
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sensor_width_mm = cam.sensor_width
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sensor_height_mm = cam.sensor_height
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focal_mm = cam.lens
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# focal length in pixels
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fx = (width_px * focal_mm) / sensor_width_mm
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fy = (height_px * focal_mm) / sensor_height_mm
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cx = width_px / 2.0
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cy = height_px / 2.0
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camera_matrix = np.array([
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[fx, 0, cx],
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[0, fy, cy],
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[0, 0, 1]
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], dtype=np.float32)
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# ideal synthetic camera
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dist_coeffs = np.zeros((5, 1), dtype=np.float32)
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np.savez(
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CALIBRATION_OUTPUT,
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# common names
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camera_matrix=camera_matrix,
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dist_coeffs=dist_coeffs,
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# compatibility aliases
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K=camera_matrix,
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mtx=camera_matrix,
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dist=dist_coeffs
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)
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print("Saved camera calibration:", CALIBRATION_OUTPUT)
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print(camera_matrix)
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||||
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||||
# ============================================================
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||||
# LIGHTS
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||||
# ============================================================
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||||
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||||
sun_data = bpy.data.lights.new(name="Sun", type="SUN")
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||||
sun_obj = bpy.data.objects.new(name="Sun", object_data=sun_data)
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bpy.context.collection.objects.link(sun_obj)
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sun_pos = resolve_vec3_m(rendering_info.get("lightPosition", [-500, -500, 500]), state)
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light_target = resolve_vec3_m(rendering_info.get("lightTarget", [0, 0, 0]), state)
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sun_obj.location = sun_pos
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||||
light_vec = mathutils.Vector(light_target) - mathutils.Vector(sun_pos)
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||||
if light_vec.length == 0:
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||||
light_vec = mathutils.Vector((1, 0, -1))
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sun_obj.rotation_euler = light_vec.to_track_quat("-Z", "Y").to_euler()
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||||
sun_data.energy = float(rendering_info.get("sunEnergy", 0.35))
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||||
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||||
area_data = bpy.data.lights.new(name="AreaLight", type="AREA")
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||||
area_obj = bpy.data.objects.new(name="AreaLight", object_data=area_data)
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||||
bpy.context.collection.objects.link(area_obj)
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||||
area_obj.location = (mm_to_m(-800), mm_to_m(-1200), mm_to_m(1500))
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||||
area_obj.rotation_euler = (math.radians(60), 0.0, math.radians(-20))
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||||
area_data.energy = float(rendering_info.get("areaEnergy", 120))
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||||
area_data.size = 2.0
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||||
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||||
# ============================================================
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||||
# ROBOT HIERARCHY
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||||
# ============================================================
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||||
|
||||
link_frames: Dict[str, bpy.types.Object] = {}
|
||||
for link_name in links_def.keys():
|
||||
link_frames[link_name] = create_empty(f"{link_name}_frame")
|
||||
|
||||
for link_name, link_info in links_def.items():
|
||||
parent_name = link_info.get("parent")
|
||||
parent_frame = link_frames.get(parent_name) if parent_name else None
|
||||
size_mm = link_info.get("size", [100, 100, 100])
|
||||
|
||||
# mount: static position/rotation in parent coordinates
|
||||
mount = create_empty(f"{link_name}_mount")
|
||||
safe_parent(mount, parent_frame, keep_world=False)
|
||||
mount.location = resolve_vec3_m(link_info.get("mountPosition", [0, 0, 0]), state)
|
||||
mount.rotation_euler = euler_deg_xyz(link_info.get("mountRotation", [0, 0, 0]))
|
||||
|
||||
# joint: sits inside the mount, defines pivot/orientation
|
||||
joint_info = link_info.get("jointToParent", {}) or {}
|
||||
joint = create_empty(f"{link_name}_joint")
|
||||
safe_parent(joint, mount, keep_world=False)
|
||||
joint.location = resolve_vec3_m(joint_info.get("origin", [0, 0, 0]), state)
|
||||
joint.rotation_euler = euler_deg_xyz(joint_info.get("rotation", [0, 0, 0]))
|
||||
|
||||
# motion: only this node gets the commanded position/angle
|
||||
motion = create_empty(f"{link_name}_motion")
|
||||
safe_parent(motion, joint, keep_world=False)
|
||||
|
||||
joint_type = str(joint_info.get("type", "fixed")).lower()
|
||||
control_var = str(joint_info.get("variable", joint_info.get("control", ""))).lower()
|
||||
axis = joint_info.get("axis", [1, 0, 0])
|
||||
|
||||
if joint_type == "linear":
|
||||
value_mm = state.get(control_var, 0.0) if control_var else 0.0
|
||||
motion.location = normalize_axis(axis) * mm_to_m(value_mm)
|
||||
elif joint_type == "revolute":
|
||||
value_deg = state.get(control_var, 0.0) if control_var else 0.0
|
||||
motion.rotation_mode = "QUATERNION"
|
||||
motion.rotation_quaternion = mathutils.Quaternion(normalize_axis(axis), math.radians(value_deg))
|
||||
|
||||
# link frame: everything belonging to this link follows motion
|
||||
link_frame = link_frames[link_name]
|
||||
safe_parent(link_frame, motion, keep_world=False)
|
||||
|
||||
# --------------------------------------------------------
|
||||
# VISUAL MESHES
|
||||
# --------------------------------------------------------
|
||||
|
||||
visual_root = create_empty(f"{link_name}_visual")
|
||||
safe_parent(visual_root, link_frame, keep_world=False)
|
||||
|
||||
model_list = link_info.get("model", [])
|
||||
if not isinstance(model_list, list):
|
||||
model_list = []
|
||||
|
||||
for idx, model_def in enumerate(model_list):
|
||||
stl_file = model_def.get("stlFile")
|
||||
if not stl_file:
|
||||
continue
|
||||
|
||||
stl_path = resolve_stl_path(stl_file)
|
||||
imported = import_stl(str(stl_path))
|
||||
|
||||
model_node = create_empty(f"{link_name}_model_{idx}")
|
||||
safe_parent(model_node, visual_root, keep_world=False)
|
||||
model_node.location = resolve_vec3_m(model_def.get("originOfModel", [0, 0, 0]), state)
|
||||
model_node.rotation_euler = euler_deg_xyz(model_def.get("rotationOfModelDegree", [0, 0, 0]))
|
||||
|
||||
material_name = model_def.get("material", "defaultPlastic")
|
||||
material = create_or_get_material(material_name)
|
||||
|
||||
for obj in imported:
|
||||
if obj.type != "MESH":
|
||||
continue
|
||||
safe_parent(obj, model_node, keep_world=True)
|
||||
obj.scale = (scale_factor, scale_factor, scale_factor)
|
||||
if len(obj.data.materials) == 0:
|
||||
obj.data.materials.append(material)
|
||||
else:
|
||||
obj.data.materials[0] = material
|
||||
|
||||
# --------------------------------------------------------
|
||||
# SKELETON DEBUG
|
||||
# --------------------------------------------------------
|
||||
|
||||
if show_skeleton:
|
||||
skeleton_spec = link_info.get("skeleton")
|
||||
if not isinstance(skeleton_spec, dict):
|
||||
skeleton_spec = derive_default_skeleton_from_size(size_mm)
|
||||
|
||||
p1_mm = skeleton_spec.get("from", [0, 0, 0])
|
||||
p2_mm = skeleton_spec.get("to", [0, 0, 0])
|
||||
p1 = resolve_vec3_m(p1_mm, state)
|
||||
p2 = resolve_vec3_m(p2_mm, state)
|
||||
|
||||
sk_radius_mm = float(
|
||||
skeleton_spec.get(
|
||||
"radius",
|
||||
rendering_info.get("skeletonDefaults", {}).get("radius", 4)
|
||||
)
|
||||
)
|
||||
sk_color = skeleton_spec.get(
|
||||
"color",
|
||||
rendering_info.get("skeletonDefaults", {}).get("color", [0.85, 0.20, 0.20])
|
||||
)
|
||||
sk_mat = create_material_segment(f"{link_name}_skeletonMat", tuple(sk_color[:3]))
|
||||
|
||||
create_cylinder_between(
|
||||
f"{link_name}_skeleton",
|
||||
p1,
|
||||
p2,
|
||||
mm_to_m(sk_radius_mm),
|
||||
link_frame,
|
||||
sk_mat
|
||||
)
|
||||
|
||||
# --------------------------------------------------------
|
||||
# MARKERS
|
||||
# --------------------------------------------------------
|
||||
|
||||
import cv2
|
||||
import numpy as np
|
||||
import tempfile
|
||||
|
||||
def create_aruco_material(marker_id: int, marker_name: str):
|
||||
dictionary = cv2.aruco.getPredefinedDictionary(cv2.aruco.DICT_4X4_250)
|
||||
|
||||
img = np.zeros((256, 256), dtype=np.uint8)
|
||||
cv2.aruco.generateImageMarker(dictionary, marker_id, 256, img, 1)
|
||||
|
||||
tmpfile = Path(tempfile.gettempdir()) / f"aruco_{marker_id}.png"
|
||||
cv2.imwrite(str(tmpfile), img)
|
||||
|
||||
image = bpy.data.images.load(str(tmpfile))
|
||||
|
||||
mat = bpy.data.materials.new(name=f"{marker_name}_mat")
|
||||
mat.use_nodes = True
|
||||
|
||||
nodes = mat.node_tree.nodes
|
||||
links = mat.node_tree.links
|
||||
nodes.clear()
|
||||
|
||||
out = nodes.new(type="ShaderNodeOutputMaterial")
|
||||
bsdf = nodes.new(type="ShaderNodeBsdfPrincipled")
|
||||
tex = nodes.new(type="ShaderNodeTexImage")
|
||||
|
||||
tex.image = image
|
||||
|
||||
links.new(tex.outputs["Color"], bsdf.inputs["Base Color"])
|
||||
links.new(bsdf.outputs["BSDF"], out.inputs["Surface"])
|
||||
|
||||
return mat
|
||||
|
||||
|
||||
def normal_to_quaternion(normal_vec):
|
||||
normal = mathutils.Vector(normal_vec).normalized()
|
||||
|
||||
default_normal = mathutils.Vector((0, 0, 1))
|
||||
|
||||
return default_normal.rotation_difference(normal)
|
||||
|
||||
|
||||
if show_markers:
|
||||
|
||||
marker_defaults = rendering_info.get("markerDefaults", {}) or {}
|
||||
|
||||
for m in link_info.get("markers", []):
|
||||
|
||||
if not isinstance(m, dict):
|
||||
continue
|
||||
|
||||
marker_id = int(m.get("id", 0))
|
||||
|
||||
marker_name = m.get(
|
||||
"name",
|
||||
f"{link_name}_marker_{marker_id}"
|
||||
)
|
||||
|
||||
marker_size_mm = float(
|
||||
m.get(
|
||||
"size",
|
||||
marker_defaults.get("size", 25)
|
||||
)
|
||||
)
|
||||
|
||||
marker_pos = resolve_vec3_m(
|
||||
m.get("position", [0, 0, 0]),
|
||||
state
|
||||
)
|
||||
|
||||
normal = m.get("normal", [0, 0, 1])
|
||||
marker_spin_deg = float(m.get("spin", 0.0))
|
||||
|
||||
bpy.ops.mesh.primitive_plane_add(
|
||||
size=mm_to_m(marker_size_mm)
|
||||
)
|
||||
|
||||
marker_obj = bpy.context.active_object
|
||||
marker_obj.name = marker_name
|
||||
|
||||
safe_parent(marker_obj, link_frame, keep_world=False)
|
||||
|
||||
marker_obj.rotation_mode = "QUATERNION"
|
||||
base_quat = normal_to_quaternion(normal)
|
||||
|
||||
spin_quat = mathutils.Quaternion(
|
||||
mathutils.Vector(normal).normalized(),
|
||||
math.radians(marker_spin_deg)
|
||||
)
|
||||
marker_obj.rotation_quaternion = (
|
||||
base_quat @ spin_quat
|
||||
)
|
||||
|
||||
|
||||
# Marker-Normale im lokalen Link-Raum (aus Marker-Rotation)
|
||||
normal_local = (
|
||||
marker_obj.rotation_quaternion
|
||||
@ mathutils.Vector((0, 0, 1))
|
||||
)
|
||||
normal_local.normalize()
|
||||
|
||||
# minimal vorziehen gegen Z-Fighting (lokaler Versatz)
|
||||
marker_obj.location = (
|
||||
mathutils.Vector(marker_pos)
|
||||
+ normal_local * mm_to_m(0.5)
|
||||
)
|
||||
|
||||
marker_mat = create_aruco_material(
|
||||
marker_id,
|
||||
marker_name
|
||||
)
|
||||
|
||||
if len(marker_obj.data.materials) == 0:
|
||||
marker_obj.data.materials.append(marker_mat)
|
||||
else:
|
||||
marker_obj.data.materials[0] = marker_mat
|
||||
|
||||
# --------------------------------------------------------
|
||||
# --------------------------------------------------------
|
||||
# BACKING PLATE (white PLA behind marker)
|
||||
# --------------------------------------------------------
|
||||
|
||||
plate_side_mm = 28.0
|
||||
plate_thickness_mm = 1.0
|
||||
gap_mm = 0.2 # kleiner Abstand gegen Z-Fighting
|
||||
|
||||
bpy.ops.mesh.primitive_cube_add(size=1.0)
|
||||
plate_obj = bpy.context.active_object
|
||||
plate_obj.name = marker_name + "_plate"
|
||||
|
||||
safe_parent(plate_obj, link_frame, keep_world=False)
|
||||
|
||||
# gleiche Orientierung wie der Marker
|
||||
plate_obj.rotation_mode = "QUATERNION"
|
||||
plate_obj.rotation_quaternion = marker_obj.rotation_quaternion.copy()
|
||||
|
||||
# Normale des Markers im lokalen Link-Raum (aus Marker-Rotation)
|
||||
normal_local = marker_obj.rotation_quaternion @ mathutils.Vector((0, 0, 1))
|
||||
normal_local.normalize()
|
||||
|
||||
# Platte liegt "hinter" dem Marker (lokaler Versatz)
|
||||
plate_obj.location = (
|
||||
marker_obj.location
|
||||
- normal_local * mm_to_m((plate_thickness_mm * 0.5) + gap_mm)
|
||||
)
|
||||
|
||||
# exakte Abmessungen: 26 x 26 x 1 mm
|
||||
plate_obj.dimensions = (
|
||||
mm_to_m(plate_side_mm),
|
||||
mm_to_m(plate_side_mm),
|
||||
mm_to_m(plate_thickness_mm)
|
||||
)
|
||||
|
||||
pla_mat = create_or_get_material("plaWhite")
|
||||
if len(plate_obj.data.materials) == 0:
|
||||
plate_obj.data.materials.append(pla_mat)
|
||||
else:
|
||||
plate_obj.data.materials[0] = pla_mat
|
||||
|
||||
# Weltmatrix holen (inkl. ALLER Transformationen!)
|
||||
mw = marker_obj.matrix_world
|
||||
|
||||
world_pos = mw.translation
|
||||
world_rot = mw.to_quaternion()
|
||||
|
||||
# Optional: Normal in Weltkoordinaten
|
||||
world_normal = (world_rot @ mathutils.Vector((0, 0, 1))).normalized()
|
||||
|
||||
marker_export.append({
|
||||
"name": marker_name,
|
||||
"id": marker_id,
|
||||
"link": link_name,
|
||||
|
||||
"position_m": [world_pos.x, world_pos.y, world_pos.z],
|
||||
|
||||
# oft nützlich für Computer Vision:
|
||||
"position_mm": [
|
||||
world_pos.x / scale_factor,
|
||||
world_pos.y / scale_factor,
|
||||
world_pos.z / scale_factor
|
||||
],
|
||||
|
||||
"rotation_quaternion": [
|
||||
world_rot.w,
|
||||
world_rot.x,
|
||||
world_rot.y,
|
||||
world_rot.z
|
||||
],
|
||||
|
||||
"normal": [
|
||||
world_normal.x,
|
||||
world_normal.y,
|
||||
world_normal.z
|
||||
]
|
||||
})
|
||||
|
||||
|
||||
|
||||
# ============================================================
|
||||
# DEBUG WORLD AXES
|
||||
# ============================================================
|
||||
|
||||
def create_axis_arrow(
|
||||
name,
|
||||
direction,
|
||||
color,
|
||||
length_mm=200,
|
||||
radius_mm=2,
|
||||
cone_radius_mm=5,
|
||||
cone_length_mm=20
|
||||
):
|
||||
length = mm_to_m(length_mm)
|
||||
radius = mm_to_m(radius_mm)
|
||||
cone_radius = mm_to_m(cone_radius_mm)
|
||||
cone_length = mm_to_m(cone_length_mm)
|
||||
|
||||
dir_vec = mathutils.Vector(direction).normalized()
|
||||
|
||||
bpy.ops.mesh.primitive_cylinder_add(
|
||||
radius=radius,
|
||||
depth=length - cone_length
|
||||
)
|
||||
|
||||
cyl = bpy.context.active_object
|
||||
cyl.name = f"{name}_shaft"
|
||||
cyl.rotation_mode = 'QUATERNION'
|
||||
cyl.rotation_quaternion = mathutils.Vector((0, 0, 1)).rotation_difference(dir_vec)
|
||||
cyl.location = dir_vec * ((length - cone_length) * 0.5)
|
||||
|
||||
bpy.ops.mesh.primitive_cone_add(
|
||||
radius1=cone_radius,
|
||||
depth=cone_length
|
||||
)
|
||||
|
||||
cone = bpy.context.active_object
|
||||
cone.name = f"{name}_tip"
|
||||
cone.rotation_mode = 'QUATERNION'
|
||||
cone.rotation_quaternion = mathutils.Vector((0, 0, 1)).rotation_difference(dir_vec)
|
||||
cone.location = dir_vec * (length - cone_length * 0.5)
|
||||
|
||||
mat = bpy.data.materials.new(name=f"{name}_material")
|
||||
mat.use_nodes = True
|
||||
bsdf = mat.node_tree.nodes["Principled BSDF"]
|
||||
bsdf.inputs["Base Color"].default_value = (color[0], color[1], color[2], 1.0)
|
||||
bsdf.inputs["Roughness"].default_value = 0.3
|
||||
bsdf.inputs["Metallic"].default_value = 0.0
|
||||
|
||||
cyl.data.materials.append(mat)
|
||||
cone.data.materials.append(mat)
|
||||
|
||||
create_axis_arrow("AxisX", (1, 0, 0), (1, 0, 0))
|
||||
create_axis_arrow("AxisY", (0, 1, 0), (0, 1, 0))
|
||||
create_axis_arrow("AxisZ", (0, 0, 1), (0, 0, 1))
|
||||
|
||||
# ============================================================
|
||||
# RENDER
|
||||
# ============================================================
|
||||
|
||||
bpy.ops.render.render(write_still=True)
|
||||
print("Finished rendering:", OUTPUT_FILE)
|
||||
|
||||
|
||||
|
||||
MARKER_OUTPUT = str(Path(OUTPUT_FILE).with_name("markers.json"))
|
||||
|
||||
with open(MARKER_OUTPUT, "w", encoding="utf-8") as f:
|
||||
json.dump(marker_export, f, indent=2)
|
||||
|
||||
print("Saved marker positions:", MARKER_OUTPUT)
|
||||
@@ -1,518 +0,0 @@
|
||||
{
|
||||
"coordinateSystem": {
|
||||
"handedness": "right",
|
||||
"x": "right",
|
||||
"y": "backward",
|
||||
"z": "up"
|
||||
},
|
||||
"units": {
|
||||
"length": "mm",
|
||||
"rotation": "degree"
|
||||
},
|
||||
"vision_config": {
|
||||
"MarkerType": "DICT_4X4_250",
|
||||
"MarkerSize": 0.025
|
||||
},
|
||||
"renderingInfo": {
|
||||
"width": 1280,
|
||||
"height": 720,
|
||||
"cameraPosition__1": [-10, -800, 500],
|
||||
"cameraPosition__2": [-500, 300, 1200],
|
||||
"cameraPosition__3": [-200, -900, 200],
|
||||
"cameraPosition__4": [1200, 200, 300],
|
||||
"cameraPosition_a":[-300, -800,500],
|
||||
"cameraPosition":[300, -700,500],
|
||||
"cameraPosition_c":[600, -500,600],
|
||||
"cameraTarget": [210, -180, 180],
|
||||
"cameraUpVector": [0, 0, 1],
|
||||
"lightPosition": [-500, -500, 500],
|
||||
"lightTarget": [0, 0, 0],
|
||||
"lightUpVector": [0, 0, 1],
|
||||
"metric": "mm",
|
||||
"showSkeleton": true,
|
||||
"showMarkers": true,
|
||||
"backgroundColor": [0.70, 0.85, 1.0],
|
||||
"backgroundStrength": 0.20,
|
||||
"sunEnergy": 0.35,
|
||||
"areaEnergy": 120,
|
||||
"exposure": -1.5,
|
||||
"materials": {
|
||||
"wood": {
|
||||
"baseColor": [0.72, 0.52, 0.33],
|
||||
"roughness": 0.85,
|
||||
"metallic": 0.0
|
||||
},
|
||||
"plaWhite": {
|
||||
"baseColor": [0.95, 0.95, 0.95],
|
||||
"roughness": 0.45,
|
||||
"metallic": 0.0
|
||||
},
|
||||
"steel": {
|
||||
"baseColor": [0.72, 0.72, 0.75],
|
||||
"roughness": 0.25,
|
||||
"metallic": 1.0
|
||||
},
|
||||
"powderCoatBlue": {
|
||||
"baseColor": [0.15, 0.25, 0.7],
|
||||
"roughness": 0.55,
|
||||
"metallic": 0.0
|
||||
},
|
||||
"defaultPlastic": {
|
||||
"baseColor": [0.95, 0.95, 0.95],
|
||||
"roughness": 0.4,
|
||||
"metallic": 0.0
|
||||
},
|
||||
"skeletonRed": {
|
||||
"baseColor": [0.85, 0.20, 0.20],
|
||||
"roughness": 0.35,
|
||||
"metallic": 0.0
|
||||
},
|
||||
"markerBlack": {
|
||||
"baseColor": [0.04, 0.04, 0.04],
|
||||
"roughness": 0.80,
|
||||
"metallic": 0.0
|
||||
}
|
||||
},
|
||||
"skeletonDefaults": {
|
||||
"radius": 4,
|
||||
"color": [0.85, 0.20, 0.20]
|
||||
},
|
||||
"markerDefaults": {
|
||||
"size": 25,
|
||||
"thickness": 1,
|
||||
"color": [0.04, 0.04, 0.04]
|
||||
}
|
||||
},
|
||||
"defaultPosition__": {
|
||||
"x": 10,
|
||||
"y": 4,
|
||||
"z": 20,
|
||||
"a": 10,
|
||||
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"revolute_search_fine_deg": 1.0,
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},
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{"id":210,"position":[20, -20, 0.3], "normal":[0,0,1]},
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{"id":211,"position":[250, -10, 0.3], "normal":[0,0,1]},
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{"id":215,"position":[250, -90, 0.3], "normal":[0,0,1]},
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{"id":214,"position":[350, -10, 0.3], "normal":[0,0,1]},
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{"id":208,"position":[350, -90, 0.3], "normal":[0,0,1]},
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{"id":206,"position":[650, -10, 0.3], "normal":[0,0,1]},
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{"id":205,"position":[750, -90, 0.3], "normal":[0,0,1]},
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{"id":207,"position":[750, -10, 0.3], "normal":[0,0,1]},
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{"id":217,"position":[650, -90, 0.3], "normal":[0,0,1]}
|
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],
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"model": [
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{
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|
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"material": "wood"
|
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},
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{
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"stlFile": "surfaces/BoardRail.stl",
|
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"originOfModel": [0, 0, 0],
|
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|
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"material": "steel"
|
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}
|
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]
|
||||
},
|
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"Base": {
|
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"parent": "Board",
|
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"size": [150, 200, 150],
|
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|
||||
"mountRotation": [0, 0, 0],
|
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"name": "Slider",
|
||||
"type": "linear",
|
||||
"axis": [1, 0, 0],
|
||||
"origin": [0, 0, 16],
|
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"rotation": [0, 0, 0],
|
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"variable": "x"
|
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},
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|
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"to": [110, 108, 45],
|
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"radius": 4,
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"color": [0.20, 0.80, 0.20]
|
||||
},
|
||||
"markers": [
|
||||
],
|
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"model": [
|
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{
|
||||
"stlFile": "surfaces/Base.stl",
|
||||
"originOfModel": [-30, 0, -35],
|
||||
"rotationOfModelDegree": [0, 0, 0],
|
||||
"material": "plaWhite"
|
||||
}
|
||||
]
|
||||
},
|
||||
"Arm1": {
|
||||
"parent": "Base",
|
||||
"size": [70, 250, 70],
|
||||
"mountPosition": [0, 0, 0],
|
||||
"mountRotation": [0, 0, 0],
|
||||
"jointToParent": {
|
||||
"name": "Joint1",
|
||||
"type": "revolute",
|
||||
"axis": [-1, 0, 0],
|
||||
"origin": [110, 108, 45],
|
||||
"rotation": [0, 0, 0],
|
||||
"variable": "y"
|
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},
|
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"skeleton": {
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"from": [0, 0, 0],
|
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"to": [0, -250, 0],
|
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"radius": 4,
|
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"color": [0.20, 0.20, 0.90]
|
||||
},
|
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"markers": [
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{
|
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"id": 198,
|
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"name": "aruco_198",
|
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"position": [0, -160, 35],
|
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"normal": [0, 0, 1],
|
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"size": 25,
|
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"spin": 0
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},
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{
|
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"id": 229,
|
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"name": "aruco_229",
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"position": [0, -250, 35],
|
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"normal": [0, 0, 1],
|
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"size": 25,
|
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"spin": 0
|
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},
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{
|
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"id": 242,
|
||||
"name": "aruco_242",
|
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"position": [0, -250, -35],
|
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"normal": [0, 0, -1],
|
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"size": 25,
|
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"spin": 0
|
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},
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{
|
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"id": 243,
|
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"name": "aruco_243",
|
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"position": [0, -285, 0],
|
||||
"normal": [0, -1, 0],
|
||||
"size": 25,
|
||||
"spin": 0
|
||||
}
|
||||
],
|
||||
"model": [
|
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{
|
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"stlFile": "surfaces/Holm.stl",
|
||||
"originOfModel__": [-25,29,-28.5],
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"originOfModel": [-29,25,28.5],
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"rotationOfModelDegree__": [0, 0, 0],
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"rotationOfModelDegree": [180, 0, -90],
|
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"material": "powderCoatBlue"
|
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}
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||||
]
|
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},
|
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"Ellbow": {
|
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"parent": "Arm1",
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||||
|
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"mountPosition": [0, 0, 0],
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"mountRotation": [0, 0, 0],
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"jointToParent": {
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"name": "Joint2",
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"type": "revolute",
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"axis": [-1, 0, 0],
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"origin": [0, -250, 0],
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"rotation": [0, 0, 0],
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"variable": "z"
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},
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"skeleton": {
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"to": [90, 0, 0],
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"radius": 4,
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"color": [0.90, 0.20, 0.20]
|
||||
},
|
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"model": [
|
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{
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"stlFile": "surfaces/Ellebogen.stl",
|
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"originOfModel": [90,0,0],
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"rotationOfModelDegree": [0,-90,-90],
|
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"material": "defaultPlastic"
|
||||
}
|
||||
],
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||||
"markers": [
|
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{
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"id": 244,
|
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"name": "aruco_244",
|
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"position": [125, 0, 0],
|
||||
"normal": [1, 0, 0],
|
||||
"size": 25,
|
||||
"spin": 0
|
||||
},
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{
|
||||
"id": 245,
|
||||
"name": "aruco_245",
|
||||
"position": [90, 0, -35],
|
||||
"normal": [0, 0, -1],
|
||||
"size": 25,
|
||||
"spin": 0
|
||||
},
|
||||
{
|
||||
"id": 246,
|
||||
"name": "aruco_246",
|
||||
"position": [90, 0, 35],
|
||||
"normal": [0, 0, 1],
|
||||
"size": 25
|
||||
},
|
||||
{
|
||||
"id": 247,
|
||||
"name": "aruco_247",
|
||||
"position": [52.5, 0, 35],
|
||||
"normal": [0, 0, 1],
|
||||
"size": 25
|
||||
}
|
||||
]
|
||||
|
||||
},
|
||||
"Arm2": {
|
||||
"parent": "Ellbow",
|
||||
|
||||
"mountPosition": [0, 0, 0],
|
||||
"mountRotation": [0, 0, 0],
|
||||
|
||||
"jointToParent": {
|
||||
"name": "Joint3",
|
||||
"type": "revolute",
|
||||
"axis": [0, -1, 0],
|
||||
"origin": [90, 0, 0],
|
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"rotation": [0, 0, 0],
|
||||
"variable": "a"
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},
|
||||
|
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"skeleton": {
|
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"to": [0, -250, 0],
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"radius": 4,
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"color": [0.95, 0.85, 0.20]
|
||||
},
|
||||
"model": [
|
||||
{
|
||||
"stlFile": "surfaces/Unterarm.stl",
|
||||
"originOfModel": [0,-250,0],
|
||||
"rotationOfModelDegree": [180, 0, -90],
|
||||
"material": "defaultPlastic"
|
||||
}
|
||||
],
|
||||
"markers":[
|
||||
|
||||
{"id":120, "position":[24.75, -112, -24.75],"normal":[1,0,-1]},
|
||||
{"id":122, "name": "aruco_122", "position":[-35,-112,0], "normal":[-1,0,0]},
|
||||
{"id":218, "name": "aruco_218", "position":[35,-112,0], "normal":[1,0,0]},
|
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{"id":113, "name": "aruco_113", "position":[0, -182, 30],"normal":[0,0,1]},
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{"id":101, "name": "aruco_101", "position":[ 24.75, -182, -24.75],"normal":[ 1,0,-1]},
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{"id":102, "name": "aruco_102", "position":[-24.75, -182, -24.75],"normal":[-1,0,-1]},
|
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{"id":124, "name": "aruco_124", "position":[-35,-219,0], "normal":[-1,0,0]},
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{"id":219, "name": "aruco_219", "position":[35,-219,0], "normal":[1,0,0]}
|
||||
|
||||
]
|
||||
},
|
||||
"Hand": {
|
||||
"parent": "Arm2",
|
||||
|
||||
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||||
"mountRotation": [0, 0, 0],
|
||||
|
||||
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||||
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||||
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||||
"axis": [1, 0, 0],
|
||||
"origin": [0, -250, 0],
|
||||
"rotation": [0, 0, 0],
|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
"color": [0.95, 0.55, 0.15]
|
||||
}
|
||||
},
|
||||
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|
||||
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|
||||
|
||||
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|
||||
"mountRotation": [0, 0, 0],
|
||||
|
||||
"jointToParent": {
|
||||
"name": "Joint3",
|
||||
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||||
"axis": [0, -1, 0],
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||||
"origin": [0, 0, 0],
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||||
"variable": "c"
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},
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||||
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"radius": 7,
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"color": [0.95, 0.20, 0.20]
|
||||
}
|
||||
},
|
||||
"FingerA": {
|
||||
"parent": "Palm",
|
||||
"size": [80, 60, 20],
|
||||
"mountPosition": [0, 0, 0],
|
||||
"mountRotation": [0, 0, 0],
|
||||
"jointToParent": {
|
||||
"name": "Slider",
|
||||
"type": "linear",
|
||||
"axis": [1, 0, 0],
|
||||
"origin": [4, -35,0],
|
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"rotation": [0, 0, 0],
|
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"variable": "e"
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},
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|
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"radius": 4,
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"color": [0.20, 0.80, 0.20]
|
||||
},
|
||||
"model": [
|
||||
{
|
||||
"stlFile": "surfaces/Finger.stl",
|
||||
"originOfModel": [24,0,-9.1],
|
||||
"rotationOfModelDegree": [90, -90,0],
|
||||
"material": "defaultPlastic"
|
||||
}
|
||||
]
|
||||
},
|
||||
"FingerB": {
|
||||
"parent": "Palm",
|
||||
"size": [80, 60, 20],
|
||||
"mountPosition": [0, 0, 0],
|
||||
"mountRotation": [0, 0, 0],
|
||||
"jointToParent": {
|
||||
"name": "Slider",
|
||||
"type": "linear",
|
||||
"axis": [-1, 0, 0],
|
||||
"origin": [-4, -35,0],
|
||||
"rotation": [0, 0, 0],
|
||||
"variable": "e"
|
||||
},
|
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"skeleton": {
|
||||
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|
||||
"to": [0, -60, 0],
|
||||
"radius": 4,
|
||||
"color": [0.20, 0.80, 0.20]
|
||||
},
|
||||
"model": [
|
||||
{
|
||||
"stlFile": "surfaces/Finger.stl",
|
||||
"originOfModel": [-24,0,9.1],
|
||||
"rotationOfModelDegree": [90, 90,0],
|
||||
"material": "defaultPlastic"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
<?xml version="1.0" ?>
|
||||
<robot name="robot">
|
||||
<link name="Board">
|
||||
<visual>
|
||||
<origin xyz="0.000000 0.000000 0.000000" rpy="0.000000 0.000000 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Board.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<visual>
|
||||
<origin xyz="0.000000 0.000000 0.000000" rpy="0.000000 0.000000 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/BoardRail.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.500000 0.000000 0.016000" rpy="0.000000 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="1.000000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Base">
|
||||
<visual>
|
||||
<origin xyz="-0.030000 0.000000 -0.035000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Base.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.055000 0.108000 0.045000" rpy="0.000000 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.110000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Arm1">
|
||||
<visual>
|
||||
<origin xyz="-0.029000 0.025000 0.028500" rpy="3.141593 0.000000 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Holm.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.125000 0.000000" rpy="0.000000 1.570796 1.570796"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.250000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Ellbow">
|
||||
<collision>
|
||||
<origin xyz="0.035000 0.000000 0.000000" rpy="0.000000 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.070000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Arm2">
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.125000 0.000000" rpy="0.000000 1.570796 1.570796"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.250000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<joint name="Slider" type="prismatic">
|
||||
<parent link="Board"/>
|
||||
<child link="Base"/>
|
||||
<origin xyz="0.000000 0.000000 0.016000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-1.0" upper="1.0" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint1" type="revolute">
|
||||
<parent link="Base"/>
|
||||
<child link="Arm1"/>
|
||||
<origin xyz="0.110000 0.108000 0.045000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="-1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint2" type="revolute">
|
||||
<parent link="Arm1"/>
|
||||
<child link="Ellbow"/>
|
||||
<origin xyz="0.000000 -0.250000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="-1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint3" type="revolute">
|
||||
<parent link="Ellbow"/>
|
||||
<child link="Arm2"/>
|
||||
<origin xyz="0.070000 0.000000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="0.000000 -1.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
</robot>
|
||||
@@ -1,334 +0,0 @@
|
||||
{
|
||||
"_comment": "Robot definition file for Blender/Robot/URDF-style kinematic rendering",
|
||||
|
||||
"coordinateSystem": {
|
||||
"_comment": "Global coordinate system definition",
|
||||
|
||||
"system": "right-handed",
|
||||
|
||||
"axes": {
|
||||
"x": "right",
|
||||
"y": "backward",
|
||||
"z": "up"
|
||||
},
|
||||
|
||||
"_important": [
|
||||
"This coordinate system is intentionally identical to Blender.",
|
||||
"All positions are expressed in millimeters.",
|
||||
"All rotations are expressed in degrees.",
|
||||
"Positive rotations follow the right-hand rule."
|
||||
]
|
||||
},
|
||||
|
||||
"units": {
|
||||
"length": "mm",
|
||||
"rotation": "degree"
|
||||
},
|
||||
|
||||
"renderingInfo": {
|
||||
"_comment": "Pure rendering settings. Does NOT affect robot kinematics.",
|
||||
|
||||
"cameraPosition": [-400, -700, 300],
|
||||
|
||||
"cameraTarget": [0, 0, 150],
|
||||
|
||||
"_cameraTargetInfo": [
|
||||
"cameraTarget defines the world-space point the camera looks at.",
|
||||
"Values may also reference state variables like 'x'."
|
||||
],
|
||||
|
||||
"cameraUpVector": [0, 0, 1],
|
||||
|
||||
"lightPosition": [-500, -500, 500],
|
||||
|
||||
"lightTarget": [0, 0, 0],
|
||||
|
||||
"lightUpVector": [0, 0, 1],
|
||||
|
||||
"metric": "mm",
|
||||
|
||||
"materials": {
|
||||
"wood": {
|
||||
"baseColor": [0.72, 0.52, 0.33],
|
||||
"roughness": 0.85,
|
||||
"metallic": 0.0
|
||||
},
|
||||
|
||||
"plaWhite": {
|
||||
"baseColor": [0.95, 0.95, 0.95],
|
||||
"roughness": 0.45,
|
||||
"metallic": 0.0
|
||||
},
|
||||
|
||||
"steel": {
|
||||
"baseColor": [0.72, 0.72, 0.75],
|
||||
"roughness": 0.25,
|
||||
"metallic": 1.0
|
||||
},
|
||||
|
||||
"powderCoatBlue": {
|
||||
"baseColor": [0.15, 0.25, 0.70],
|
||||
"roughness": 0.55,
|
||||
"metallic": 0.0
|
||||
},
|
||||
|
||||
"defaultPlastic": {
|
||||
"baseColor": [0.95, 0.95, 0.95],
|
||||
"roughness": 0.40,
|
||||
"metallic": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
"defaultPosition": {
|
||||
"_comment": "Robot zero/home position",
|
||||
|
||||
"_important": [
|
||||
"These values define the robot's neutral pose.",
|
||||
"All joints are evaluated relative to this pose."
|
||||
],
|
||||
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0,
|
||||
|
||||
"a": 0,
|
||||
"b": 0,
|
||||
"c": 0,
|
||||
|
||||
"e": 0
|
||||
},
|
||||
|
||||
"recognized": {
|
||||
"_comment": "Pose reconstructed from machine vision / markers",
|
||||
|
||||
"x": null,
|
||||
"y": null,
|
||||
"z": null,
|
||||
|
||||
"a": null,
|
||||
"b": null,
|
||||
"c": null,
|
||||
|
||||
"e": null
|
||||
},
|
||||
|
||||
"movements": {
|
||||
"_comment": "Current commanded movement state (e.g. from GCode)",
|
||||
|
||||
"x": null,
|
||||
"y": null,
|
||||
"z": null,
|
||||
|
||||
"a": null,
|
||||
"b": null,
|
||||
"c": null,
|
||||
|
||||
"e": null
|
||||
},
|
||||
|
||||
"_statePriority": [
|
||||
"movements overrides recognized",
|
||||
"recognized overrides defaultPosition",
|
||||
"defaultPosition overrides zero"
|
||||
],
|
||||
|
||||
"links": {
|
||||
"Board": {
|
||||
"_comment": "Static world/base object",
|
||||
|
||||
"parent": null,
|
||||
|
||||
"_mountPositionMeaning": [
|
||||
"Position of THIS LINK coordinate system",
|
||||
"relative to the PARENT LINK coordinate system"
|
||||
],
|
||||
|
||||
"mountPosition": [0, 0, 0],
|
||||
|
||||
"_mountRotationMeaning": [
|
||||
"Mechanical installation rotation",
|
||||
"Defines how the LINK coordinate system",
|
||||
"is rotated relative to its parent link",
|
||||
"This is NOT the joint movement."
|
||||
],
|
||||
|
||||
"mountRotation": [0, 0, 0],
|
||||
|
||||
"_modelMeaning": [
|
||||
"One link may consist of multiple STL surfaces.",
|
||||
"Each STL is positioned relative to the LINK coordinate system."
|
||||
],
|
||||
|
||||
"model": [
|
||||
{
|
||||
"_comment": "Visual geometry only",
|
||||
|
||||
"stlFile": "surfaces/Board.stl",
|
||||
|
||||
"_originOfModelMeaning": [
|
||||
"Position of STL inside the LINK coordinate system",
|
||||
"Purely visual adjustment",
|
||||
"Used to compensate CAD export offsets"
|
||||
],
|
||||
|
||||
"originOfModel": [0, 0, 0],
|
||||
|
||||
"_rotationOfModelMeaning": [
|
||||
"Rotation of STL inside LINK coordinate system",
|
||||
"Purely visual adjustment",
|
||||
"Used to compensate CAD export orientation"
|
||||
],
|
||||
|
||||
"rotationOfModelDegree": [0, 0, 90],
|
||||
|
||||
"material": "wood"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Base": {
|
||||
"_comment": "Linear axis mounted on Board",
|
||||
|
||||
"parent": "Board",
|
||||
|
||||
"mountPosition": [0, 0, 25],
|
||||
|
||||
"mountRotation": [0, 0, 0],
|
||||
|
||||
"_jointToParentMeaning": [
|
||||
"Defines the kinematic transformation",
|
||||
"between parent link and this link"
|
||||
],
|
||||
|
||||
"jointToParent": {
|
||||
"name": "Slider",
|
||||
|
||||
"_jointTypeMeaning": [
|
||||
"fixed = no movement",
|
||||
"linear = translational movement",
|
||||
"revolute = rotational movement"
|
||||
],
|
||||
|
||||
"type": "linear",
|
||||
|
||||
"_axisMeaning": [
|
||||
"Joint movement axis in LOCAL joint coordinates",
|
||||
"[1,0,0] = local X axis",
|
||||
"[0,1,0] = local Y axis",
|
||||
"[0,0,1] = local Z axis"
|
||||
],
|
||||
|
||||
"axis": [1, 0, 0],
|
||||
|
||||
"_originMeaning": [
|
||||
"Position of joint coordinate system",
|
||||
"inside the parent link coordinate system"
|
||||
],
|
||||
|
||||
"origin": [0, 0, 0],
|
||||
|
||||
"_rotationMeaning": [
|
||||
"Orientation of joint coordinate system",
|
||||
"inside the parent link coordinate system"
|
||||
],
|
||||
|
||||
"rotation": [0, 0, 0],
|
||||
|
||||
"_variableMeaning": [
|
||||
"Maps robot state variable",
|
||||
"to this joint"
|
||||
],
|
||||
|
||||
"variable": "x"
|
||||
},
|
||||
|
||||
"model": [
|
||||
{
|
||||
"stlFile": "surfaces/Base.stl",
|
||||
|
||||
"originOfModel": [0, 0, 0],
|
||||
|
||||
"rotationOfModelDegree": [0, 0, 0],
|
||||
|
||||
"material": "plaWhite"
|
||||
}
|
||||
]
|
||||
},
|
||||
|
||||
"Arm1": {
|
||||
"_comment": "Rotational arm",
|
||||
|
||||
"parent": "Base",
|
||||
|
||||
"mountPosition": [150, 0, 150],
|
||||
|
||||
"mountRotation": [0, 0, 0],
|
||||
|
||||
"jointToParent": {
|
||||
"name": "Joint1",
|
||||
|
||||
"type": "revolute",
|
||||
|
||||
"_important": [
|
||||
"Positive rotation follows right-hand rule."
|
||||
],
|
||||
|
||||
"axis": [1, 0, 0],
|
||||
|
||||
"origin": [0, 0, 0],
|
||||
|
||||
"rotation": [0, 0, 0],
|
||||
|
||||
"variable": "a"
|
||||
},
|
||||
|
||||
"model": [
|
||||
{
|
||||
"stlFile": "surfaces/Holm.stl",
|
||||
|
||||
"originOfModel": [0, 0, 0],
|
||||
|
||||
"rotationOfModelDegree": [0, 0, 0],
|
||||
|
||||
"material": "powderCoatBlue"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
|
||||
"_kinematicStructure": {
|
||||
"_comment": "Conceptual hierarchy",
|
||||
|
||||
"hierarchy": [
|
||||
"ParentLink",
|
||||
"-> JointOrigin",
|
||||
"-> JointMotion",
|
||||
"-> ChildLink",
|
||||
"-> VisualMeshes"
|
||||
],
|
||||
|
||||
"_important": [
|
||||
"All children automatically inherit parent movement.",
|
||||
"This creates full forward kinematics automatically.",
|
||||
"No manual propagation of child transformations is required."
|
||||
]
|
||||
},
|
||||
|
||||
"_futureExtensions": {
|
||||
"_comment": "Planned future capabilities",
|
||||
|
||||
"possibleFeatures": [
|
||||
"marker definitions",
|
||||
"inverse kinematics",
|
||||
"collision geometry",
|
||||
"joint limits",
|
||||
"joint damping",
|
||||
"mass/inertia",
|
||||
"vision calibration",
|
||||
"urdf export",
|
||||
"gcode import",
|
||||
"trajectory playback"
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
"C:\Program Files\Blender Foundation\Blender 4.5\blender.exe" -b --python render_robot.py --log-level 2
|
||||
@@ -1,104 +0,0 @@
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
import shutil
|
||||
import argparse
|
||||
|
||||
def update_robot_json(robot_json_file, camera_position, default_position):
|
||||
"""Aktualisiert die cameraPosition und defaultPosition in der robot.json-Datei."""
|
||||
try:
|
||||
with open(robot_json_file, 'r') as f:
|
||||
data = json.load(f)
|
||||
|
||||
data['renderingInfo']['cameraPosition'] = camera_position
|
||||
data['renderingInfo']['defaultPosition'] = default_position
|
||||
|
||||
with open(robot_json_file, 'w') as f:
|
||||
json.dump(data, f, indent=2)
|
||||
except FileNotFoundError:
|
||||
print(f"Fehler: Datei {robot_json_file} nicht gefunden.")
|
||||
return False
|
||||
except json.JSONDecodeError:
|
||||
print(f"Fehler: JSON-Datei {robot_json_file} ist ungültig.")
|
||||
return False
|
||||
return True
|
||||
|
||||
def run_blender(blender_executable, script_path, log_level):
|
||||
"""Führt Blender mit dem angegebenen Skript aus."""
|
||||
try:
|
||||
command = [
|
||||
blender_executable,
|
||||
"-b",
|
||||
"--python",
|
||||
script_path,
|
||||
"--log-level",
|
||||
str(log_level)
|
||||
]
|
||||
subprocess.run(command, check=True, capture_output=True, text=True)
|
||||
return True
|
||||
except subprocess.CalledProcessError as e:
|
||||
print(f"Blender-Skript fehlgeschlagen:\n{e.stderr}")
|
||||
return False
|
||||
|
||||
def copy_and_rename_file(source_file, destination_dir, new_filename):
|
||||
"""Kopiert die erstellte Bilddatei in den Zielordner und benennt sie um."""
|
||||
destination_path = os.path.join(destination_dir, new_filename)
|
||||
try:
|
||||
shutil.copy2(source_file, destination_path) # copy2 behält Metadaten
|
||||
return True
|
||||
except FileNotFoundError:
|
||||
print(f"Fehler: Quelldatei {source_file} nicht gefunden.")
|
||||
return False
|
||||
except Exception as e:
|
||||
print(f"Fehler beim Kopieren/Umbenennen der Datei: {e}")
|
||||
return False
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(description="Automatisiert die Roboter-Rendering-Pipeline.")
|
||||
parser.add_argument("robot_json", help="Pfad zur robot.json-Datei.")
|
||||
parser.add_argument("blender_executable", help="Pfad zur Blender-Executable.")
|
||||
parser.add_argument("render_script", help="Pfad zum render_robot.py-Skript.")
|
||||
parser.add_argument("output_dir", help="Zielordner für die gerenderten Bilder.")
|
||||
parser.add_argument("--log_level", type=int, default=2, help="Log-Level für Blender (Standard: 2).")
|
||||
args = parser.parse_args()
|
||||
|
||||
# Kamerapositions-Dictionary
|
||||
camera_positions = {
|
||||
"a": [-300, -800, 500],
|
||||
"b": [300, -700, 500],
|
||||
"c": [600, -500, 600],
|
||||
"d": [-10, -800, 500],
|
||||
"e": [-500, 300, 1200],
|
||||
"f": [1200, 200, 300]
|
||||
}
|
||||
|
||||
# Robot-Pose-Dictionary
|
||||
robot_poses = {
|
||||
"3": {"x": 10, "y": 4, "z": 20, "a": 10, "b": 2, "c": 9, "e": 1},
|
||||
"4": {"x": 40, "y": 48, "z": -30, "a": 30, "b": 23, "c": 9, "e": 8},
|
||||
"5": {"x": 80, "y": 93, "z": -120, "a": 120, "b": 23, "c": 9, "e": 3},
|
||||
"6": {"x": 80, "y": 20, "z": 80, "a": -120, "b": 23, "c": 9, "e": 3}
|
||||
}
|
||||
|
||||
for set_name, camera_position in camera_positions.items():
|
||||
for pose_name, default_position in robot_poses.items():
|
||||
|
||||
# 1. JSON aktualisieren
|
||||
if not update_robot_json(args.robot_json, camera_position, default_position):
|
||||
continue # Gehe zum nächsten Schleifendurchlauf
|
||||
|
||||
# 2. Blender-Skript ausführen
|
||||
if not run_blender(args.blender_executable, args.render_script, args.log_level):
|
||||
continue # Gehe zum nächsten Schleifendurchlauf
|
||||
|
||||
# 3. Datei kopieren und umbenennen
|
||||
render_script_dir = os.path.dirname(args.render_script)
|
||||
render_file = os.path.join(render_script_dir, "render.png")
|
||||
new_filename = f"render_set{set_name}_{pose_name}.png"
|
||||
if not copy_and_rename_file(render_file, args.output_dir, new_filename):
|
||||
continue # Gehe zum nächsten Schleifendurchlauf
|
||||
|
||||
print(f"Rendering für Set {set_name}, Pose {pose_name} erfolgreich abgeschlossen.")
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -1,123 +0,0 @@
|
||||
import json
|
||||
import math
|
||||
|
||||
# Load robot.json
|
||||
with open(r'../../data/robot/robot.json') as f:
|
||||
robot = json.load(f)
|
||||
|
||||
# Extract markers by link
|
||||
markers_by_link = {}
|
||||
for link_name, link_data in robot['links'].items():
|
||||
markers = link_data.get('markers', [])
|
||||
if markers:
|
||||
markers_by_link[link_name] = markers
|
||||
|
||||
print("=" * 70)
|
||||
print("MARKER DISTRIBUTION BY LINK")
|
||||
print("=" * 70)
|
||||
for link, markers in markers_by_link.items():
|
||||
print(f"\n{link}: {len(markers)} markers")
|
||||
for m in markers:
|
||||
pos = m['position']
|
||||
print(f" ID {m['id']:3d}: pos={pos}")
|
||||
|
||||
# Check rigid body constraints: distances within each link
|
||||
print("\n" + "=" * 70)
|
||||
print("RIGID BODY CONSTRAINT CHECK (Arm1, Ellbow, Arm2)")
|
||||
print("=" * 70)
|
||||
|
||||
for link_name in ['Arm1', 'Ellbow', 'Arm2']:
|
||||
if link_name not in markers_by_link:
|
||||
continue
|
||||
|
||||
markers = markers_by_link[link_name]
|
||||
positions = [(m['position'][0], m['position'][1], m['position'][2]) for m in markers]
|
||||
|
||||
print(f"\n{link_name}:")
|
||||
if len(positions) > 1:
|
||||
for i in range(len(positions)):
|
||||
for j in range(i+1, len(positions)):
|
||||
dx = positions[i][0] - positions[j][0]
|
||||
dy = positions[i][1] - positions[j][1]
|
||||
dz = positions[i][2] - positions[j][2]
|
||||
dist = math.sqrt(dx*dx + dy*dy + dz*dz)
|
||||
print(f" Marker {markers[i]['id']:3d} <-> {markers[j]['id']:3d}: {dist:7.2f} mm")
|
||||
else:
|
||||
print(f" Only {len(positions)} marker(s)")
|
||||
|
||||
# Check X-distances between links
|
||||
print("\n" + "=" * 70)
|
||||
print("X-POSITION CONSTRAINT CHECK (Link relationships)")
|
||||
print("=" * 70)
|
||||
|
||||
# Get marker positions per link
|
||||
link_x_positions = {}
|
||||
for link_name in ['Board', 'Base', 'Arm1', 'Ellbow', 'Arm2']:
|
||||
if link_name in markers_by_link:
|
||||
x_vals = [m['position'][0] for m in markers_by_link[link_name]]
|
||||
link_x_positions[link_name] = {
|
||||
'min_x': min(x_vals),
|
||||
'max_x': max(x_vals),
|
||||
'count': len(x_vals)
|
||||
}
|
||||
|
||||
print("\nX-position ranges by link (local coords):")
|
||||
for link, data in link_x_positions.items():
|
||||
print(f" {link:10s}: x in [{data['min_x']:7.2f}, {data['max_x']:7.2f}] mm ({data['count']} markers)")
|
||||
|
||||
# Check X-distance between Arm1 and Ellbow
|
||||
print("\nKey constraint analysis:")
|
||||
arm1_x = [m['position'][0] for m in markers_by_link['Arm1']]
|
||||
ellbow_x = [m['position'][0] for m in markers_by_link['Ellbow']]
|
||||
print(f" Arm1 local X: {arm1_x}")
|
||||
print(f" Ellbow local X: {ellbow_x}")
|
||||
print(f" => BOTH rotate around X-axis, so X-spread within each link is FIXED")
|
||||
print(f" => X-distance between links is FIXED in world (different local X values)")
|
||||
|
||||
# Check Arm2 structure
|
||||
print("\n" + "=" * 70)
|
||||
print("ARM2 KINEMATIC CHECK (sin(a) dependency)")
|
||||
print("=" * 70)
|
||||
|
||||
arm2_markers = markers_by_link['Arm2']
|
||||
print(f"\nArm2 has {len(arm2_markers)} markers")
|
||||
print("Arm2 marker positions (local coords, before 'a' rotation around Y):")
|
||||
for m in arm2_markers:
|
||||
pos = m['position']
|
||||
print(f" ID {m['id']:3d}: x={pos[0]:8.2f}, y={pos[1]:8.2f}, z={pos[2]:8.2f}")
|
||||
|
||||
print("\nWhen Arm2 rotates around Y-axis (variable 'a'):")
|
||||
print(" Rotation matrix Ry(a) acts on [x_local, y_local, z_local]:")
|
||||
print(" X_world = 90 + x_local * cos(a) - z_local * sin(a)")
|
||||
print(" Y_world = y_local (unchanged)")
|
||||
print(" Z_world = x_local * sin(a) + z_local * cos(a)")
|
||||
print("\n=> X_world DEPENDS on sin(a) and z_local values!")
|
||||
|
||||
# Verify: X differences between Arm2 markers
|
||||
arm2_x_vals = [m['position'][0] for m in arm2_markers]
|
||||
arm2_z_vals = [m['position'][2] for m in arm2_markers]
|
||||
print(f"\nArm2 local X values: {sorted(set(arm2_x_vals))}")
|
||||
print(f"Arm2 local Z values: {sorted(set(arm2_z_vals))}")
|
||||
if len(set(arm2_z_vals)) > 1:
|
||||
print(f"=> Multiple Z values present: X_world will differ by sin(a) contributions")
|
||||
|
||||
print("\n" + "=" * 70)
|
||||
print("SUMMARY: WHICH CONSTRAINTS MAKE SENSE?")
|
||||
print("=" * 70)
|
||||
print("""
|
||||
1. RIGID BODY DISTANCES within Arm1/Ellbow/Arm2:
|
||||
✓ VALID - Fixed distances between markers on same rigid link
|
||||
✓ HELPS with: Preventing deformation, reducing degrees of freedom
|
||||
|
||||
2. X-DISTANCES between links (Arm1, Ellbow, Base):
|
||||
✓ VALID - Both rotate around X-axis, so relative X is fixed
|
||||
✓ HELPS with: Preventing sliding along links
|
||||
|
||||
3. X-POSITION of Arm2 dependent on sin(a):
|
||||
⚠ PARTIALLY VALID - Different markers have different dependencies
|
||||
✓ HELPS with: Constraining the a variable from Z-spread observation
|
||||
|
||||
IMPLEMENTATION RECOMMENDATION:
|
||||
- Start with constraints 1 & 2 (rigid body + inter-link X)
|
||||
- Use constraint 3 as a sanity check on 'a' estimation
|
||||
""")
|
||||
@@ -1,105 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
check_robot_marker_uniqueness.py
|
||||
|
||||
Standalone checker for duplicate / invalid marker IDs in robot.json.
|
||||
|
||||
Use this before running bundle adjustment:
|
||||
python check_robot_marker_uniqueness.py -robot robot.json
|
||||
|
||||
Exit codes:
|
||||
0 = no duplicates found
|
||||
1 = duplicates or structural problems found
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import argparse
|
||||
import json
|
||||
import os
|
||||
import sys
|
||||
from collections import defaultdict
|
||||
from typing import Any, Dict, List, Tuple
|
||||
|
||||
|
||||
def resolve_path(path: str) -> str:
|
||||
path = os.path.expanduser(path)
|
||||
if os.path.isabs(path):
|
||||
return path
|
||||
return os.path.abspath(path)
|
||||
|
||||
|
||||
def load_json(path: str) -> Dict[str, Any]:
|
||||
with open(resolve_path(path), "r", encoding="utf-8") as f:
|
||||
return json.load(f)
|
||||
|
||||
|
||||
def main() -> None:
|
||||
parser = argparse.ArgumentParser(description="Check marker ID uniqueness in robot.json")
|
||||
parser.add_argument("-robot", "--robot", default="../../data/robot/robot.json", help="Path to robot.json")
|
||||
parser.add_argument(
|
||||
"--strict",
|
||||
action="store_true",
|
||||
help="Return exit code 1 if any duplicate or invalid marker is found",
|
||||
)
|
||||
args = parser.parse_args()
|
||||
|
||||
robot = load_json(args.robot)
|
||||
links = robot.get("links", {}) or {}
|
||||
|
||||
id_locations: Dict[int, List[Tuple[str, int, str]]] = defaultdict(list)
|
||||
invalid_entries: List[str] = []
|
||||
total_markers = 0
|
||||
|
||||
for link_name, link_data in links.items():
|
||||
markers = link_data.get("markers", []) or []
|
||||
for idx, marker in enumerate(markers):
|
||||
total_markers += 1
|
||||
marker_id = marker.get("id", None)
|
||||
if marker_id is None:
|
||||
invalid_entries.append(f"link='{link_name}' marker_index={idx}: missing id")
|
||||
continue
|
||||
try:
|
||||
marker_id_int = int(marker_id)
|
||||
except Exception:
|
||||
invalid_entries.append(f"link='{link_name}' marker_index={idx}: non-integer id={marker_id!r}")
|
||||
continue
|
||||
|
||||
name = str(marker.get("name", f"marker_{marker_id_int}"))
|
||||
id_locations[marker_id_int].append((link_name, idx, name))
|
||||
|
||||
pos = marker.get("position", None)
|
||||
if pos is None or not isinstance(pos, list) or len(pos) != 3:
|
||||
invalid_entries.append(
|
||||
f"link='{link_name}' marker_id={marker_id_int}: invalid/missing 3D position"
|
||||
)
|
||||
|
||||
duplicates = {mid: locs for mid, locs in id_locations.items() if len(locs) > 1}
|
||||
|
||||
print(f"[INFO] Total marker entries: {total_markers}")
|
||||
print(f"[INFO] Unique marker IDs : {len(id_locations)}")
|
||||
print(f"[INFO] Duplicate IDs : {len(duplicates)}")
|
||||
print(f"[INFO] Invalid entries : {len(invalid_entries)}")
|
||||
|
||||
if duplicates:
|
||||
print("\n[DUPLICATES]")
|
||||
for mid in sorted(duplicates.keys()):
|
||||
print(f" marker_id={mid}")
|
||||
for link_name, idx, name in duplicates[mid]:
|
||||
print(f" - link='{link_name}' marker_index={idx} name='{name}'")
|
||||
|
||||
if invalid_entries:
|
||||
print("\n[INVALID ENTRIES]")
|
||||
for item in invalid_entries:
|
||||
print(f" - {item}")
|
||||
|
||||
if duplicates or invalid_entries:
|
||||
print("\n[WARN] robot.json is not clean for deterministic constraint generation.")
|
||||
if args.strict:
|
||||
sys.exit(1)
|
||||
else:
|
||||
print("\n[OK] No duplicate marker IDs found.")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -1,246 +0,0 @@
|
||||
# json_to_urdf.py
|
||||
import json
|
||||
import math
|
||||
import xml.etree.ElementTree as ET
|
||||
from pathlib import Path
|
||||
from xml.dom import minidom
|
||||
|
||||
# ============================================================
|
||||
# CONFIG
|
||||
# ============================================================
|
||||
|
||||
ROBOT_JSON = "../../data/robot/robot.json"
|
||||
OUTPUT_URDF = "robot.urdf"
|
||||
|
||||
# ============================================================
|
||||
# HELPERS
|
||||
# ============================================================
|
||||
|
||||
|
||||
def mm_to_m(v):
|
||||
return float(v) / 1000.0
|
||||
|
||||
|
||||
def vec_mm_to_m(v):
|
||||
return [mm_to_m(x) for x in v]
|
||||
|
||||
|
||||
def deg_to_rad(v):
|
||||
return math.radians(float(v))
|
||||
|
||||
|
||||
def vec_deg_to_rad(v):
|
||||
return [deg_to_rad(x) for x in v]
|
||||
|
||||
|
||||
def xyz_str(v):
|
||||
return f"{v[0]:.6f} {v[1]:.6f} {v[2]:.6f}"
|
||||
|
||||
|
||||
# ============================================================
|
||||
# LOAD JSON
|
||||
# ============================================================
|
||||
|
||||
with open(ROBOT_JSON, "r", encoding="utf-8") as f:
|
||||
robot_json = json.load(f)
|
||||
|
||||
links = robot_json.get("links", {})
|
||||
|
||||
# ============================================================
|
||||
# ROOT
|
||||
# ============================================================
|
||||
|
||||
robot_name = Path(ROBOT_JSON).stem
|
||||
robot = ET.Element("robot")
|
||||
robot.set("name", robot_name)
|
||||
|
||||
# ============================================================
|
||||
# CREATE LINKS
|
||||
# ============================================================
|
||||
|
||||
for link_name, link_info in links.items():
|
||||
|
||||
urdf_link = ET.SubElement(robot, "link")
|
||||
urdf_link.set("name", link_name)
|
||||
|
||||
# --------------------------------------------------------
|
||||
# VISUALS
|
||||
# --------------------------------------------------------
|
||||
|
||||
models = link_info.get("model", [])
|
||||
|
||||
for model in models:
|
||||
|
||||
stl_file = model.get("stlFile")
|
||||
if not stl_file:
|
||||
continue
|
||||
|
||||
visual = ET.SubElement(urdf_link, "visual")
|
||||
|
||||
origin = ET.SubElement(visual, "origin")
|
||||
|
||||
xyz = vec_mm_to_m(model.get("originOfModel", [0, 0, 0]))
|
||||
rpy = vec_deg_to_rad(model.get("rotationOfModelDegree", [0, 0, 0]))
|
||||
|
||||
origin.set("xyz", xyz_str(xyz))
|
||||
origin.set("rpy", xyz_str(rpy))
|
||||
|
||||
geometry = ET.SubElement(visual, "geometry")
|
||||
|
||||
mesh = ET.SubElement(geometry, "mesh")
|
||||
mesh.set("filename", stl_file)
|
||||
mesh.set("scale", "0.001 0.001 0.001")
|
||||
|
||||
# --------------------------------------------------------
|
||||
# SIMPLE COLLISION FROM SKELETON
|
||||
# --------------------------------------------------------
|
||||
|
||||
skeleton = link_info.get("skeleton")
|
||||
|
||||
if isinstance(skeleton, dict):
|
||||
|
||||
p1 = skeleton.get("from", [0, 0, 0])
|
||||
p2 = skeleton.get("to", [0, 0, 0])
|
||||
|
||||
dx = p2[0] - p1[0]
|
||||
dy = p2[1] - p1[1]
|
||||
dz = p2[2] - p1[2]
|
||||
|
||||
length_mm = math.sqrt(dx * dx + dy * dy + dz * dz)
|
||||
length_m = mm_to_m(length_mm)
|
||||
|
||||
radius_mm = skeleton.get("radius", 4)
|
||||
radius_m = mm_to_m(radius_mm)
|
||||
|
||||
cx = (p1[0] + p2[0]) * 0.5
|
||||
cy = (p1[1] + p2[1]) * 0.5
|
||||
cz = (p1[2] + p2[2]) * 0.5
|
||||
|
||||
collision = ET.SubElement(urdf_link, "collision")
|
||||
|
||||
collision_origin = ET.SubElement(collision, "origin")
|
||||
collision_origin.set(
|
||||
"xyz",
|
||||
xyz_str(vec_mm_to_m([cx, cy, cz]))
|
||||
)
|
||||
|
||||
# ----------------------------------------------------
|
||||
# CYLINDER ORIENTATION
|
||||
# URDF cylinder points along Z
|
||||
# ----------------------------------------------------
|
||||
|
||||
roll = 0.0
|
||||
pitch = 0.0
|
||||
yaw = 0.0
|
||||
|
||||
if abs(dx) >= abs(dy) and abs(dx) >= abs(dz):
|
||||
pitch = math.radians(90)
|
||||
yaw = 0.0
|
||||
|
||||
elif abs(dy) >= abs(dx) and abs(dy) >= abs(dz):
|
||||
pitch = math.radians(90)
|
||||
yaw = math.radians(90)
|
||||
|
||||
collision_origin.set(
|
||||
"rpy",
|
||||
xyz_str([roll, pitch, yaw])
|
||||
)
|
||||
|
||||
geometry = ET.SubElement(collision, "geometry")
|
||||
|
||||
cylinder = ET.SubElement(geometry, "cylinder")
|
||||
cylinder.set("radius", f"{radius_m:.6f}")
|
||||
cylinder.set("length", f"{length_m:.6f}")
|
||||
|
||||
# ============================================================
|
||||
# CREATE JOINTS
|
||||
# ============================================================
|
||||
|
||||
for link_name, link_info in links.items():
|
||||
|
||||
parent_name = link_info.get("parent")
|
||||
|
||||
if parent_name is None:
|
||||
continue
|
||||
|
||||
joint_info = link_info.get("jointToParent", {})
|
||||
|
||||
joint_name = joint_info.get("name", f"joint_{parent_name}_{link_name}")
|
||||
joint_type = joint_info.get("type", "fixed")
|
||||
|
||||
if joint_type == "linear":
|
||||
urdf_joint_type = "prismatic"
|
||||
elif joint_type == "revolute":
|
||||
urdf_joint_type = "revolute"
|
||||
else:
|
||||
urdf_joint_type = "fixed"
|
||||
|
||||
joint = ET.SubElement(robot, "joint")
|
||||
joint.set("name", joint_name)
|
||||
joint.set("type", urdf_joint_type)
|
||||
|
||||
# --------------------------------------------------------
|
||||
# PARENT / CHILD
|
||||
# --------------------------------------------------------
|
||||
|
||||
parent = ET.SubElement(joint, "parent")
|
||||
parent.set("link", parent_name)
|
||||
|
||||
child = ET.SubElement(joint, "child")
|
||||
child.set("link", link_name)
|
||||
|
||||
# --------------------------------------------------------
|
||||
# ORIGIN
|
||||
# --------------------------------------------------------
|
||||
|
||||
origin_xyz = joint_info.get("origin", [0, 0, 0])
|
||||
origin_rpy = joint_info.get("rotation", [0, 0, 0])
|
||||
|
||||
origin = ET.SubElement(joint, "origin")
|
||||
origin.set(
|
||||
"xyz",
|
||||
xyz_str(vec_mm_to_m(origin_xyz))
|
||||
)
|
||||
origin.set(
|
||||
"rpy",
|
||||
xyz_str(vec_deg_to_rad(origin_rpy))
|
||||
)
|
||||
|
||||
# --------------------------------------------------------
|
||||
# AXIS
|
||||
# --------------------------------------------------------
|
||||
|
||||
axis = joint_info.get("axis", [1, 0, 0])
|
||||
|
||||
axis_tag = ET.SubElement(joint, "axis")
|
||||
axis_tag.set("xyz", xyz_str(axis))
|
||||
|
||||
# --------------------------------------------------------
|
||||
# DEFAULT LIMITS
|
||||
# --------------------------------------------------------
|
||||
|
||||
if urdf_joint_type in ["revolute", "prismatic"]:
|
||||
|
||||
limit = ET.SubElement(joint, "limit")
|
||||
|
||||
if urdf_joint_type == "revolute":
|
||||
limit.set("lower", f"{-math.pi:.6f}")
|
||||
limit.set("upper", f"{math.pi:.6f}")
|
||||
else:
|
||||
limit.set("lower", "-1.0")
|
||||
limit.set("upper", "1.0")
|
||||
|
||||
limit.set("effort", "100")
|
||||
limit.set("velocity", "10")
|
||||
|
||||
# ============================================================
|
||||
# PRETTY XML
|
||||
# ============================================================
|
||||
|
||||
xml_string = ET.tostring(robot, encoding="utf-8")
|
||||
pretty = minidom.parseString(xml_string).toprettyxml(indent=" ")
|
||||
|
||||
with open(OUTPUT_URDF, "w", encoding="utf-8") as f:
|
||||
f.write(pretty)
|
||||
|
||||
print("URDF written:", OUTPUT_URDF)
|
||||
@@ -1,179 +0,0 @@
|
||||
<?xml version="1.0" ?>
|
||||
<robot name="robot">
|
||||
<link name="Board">
|
||||
<visual>
|
||||
<origin xyz="0.000000 0.000000 0.000000" rpy="0.000000 0.000000 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Board.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<visual>
|
||||
<origin xyz="0.000000 0.000000 0.000000" rpy="0.000000 0.000000 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/BoardRail.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.500000 0.000000 0.016000" rpy="0.000000 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="1.000000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Base">
|
||||
<visual>
|
||||
<origin xyz="-0.030000 0.000000 -0.035000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Base.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.055000 0.108000 0.045000" rpy="0.000000 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.110000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Arm1">
|
||||
<visual>
|
||||
<origin xyz="-0.029000 0.025000 0.028500" rpy="3.141593 0.000000 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Holm.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.125000 0.000000" rpy="0.000000 1.570796 1.570796"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.250000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Ellbow">
|
||||
<visual>
|
||||
<origin xyz="0.090000 0.000000 0.000000" rpy="0.000000 -1.570796 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Ellebogen.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.045000 0.000000 0.000000" rpy="0.000000 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.090000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Arm2">
|
||||
<visual>
|
||||
<origin xyz="0.000000 -0.250000 0.000000" rpy="3.141593 0.000000 -1.570796"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Unterarm.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.125000 0.000000" rpy="0.000000 1.570796 1.570796"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.250000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Hand">
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.017500 0.000000" rpy="0.000000 1.570796 1.570796"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.035000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="Palm">
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.035000 0.000000" rpy="0.000000 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.007000" length="0.100000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="FingerA">
|
||||
<visual>
|
||||
<origin xyz="0.024000 0.000000 -0.009100" rpy="1.570796 -1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Finger.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.030000 0.000000" rpy="0.000000 1.570796 1.570796"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.060000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<link name="FingerB">
|
||||
<visual>
|
||||
<origin xyz="-0.024000 0.000000 0.009100" rpy="1.570796 1.570796 0.000000"/>
|
||||
<geometry>
|
||||
<mesh filename="surfaces/Finger.stl" scale="0.001 0.001 0.001"/>
|
||||
</geometry>
|
||||
</visual>
|
||||
<collision>
|
||||
<origin xyz="0.000000 -0.030000 0.000000" rpy="0.000000 1.570796 1.570796"/>
|
||||
<geometry>
|
||||
<cylinder radius="0.004000" length="0.060000"/>
|
||||
</geometry>
|
||||
</collision>
|
||||
</link>
|
||||
<joint name="Slider" type="prismatic">
|
||||
<parent link="Board"/>
|
||||
<child link="Base"/>
|
||||
<origin xyz="0.000000 0.000000 0.016000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-1.0" upper="1.0" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint1" type="revolute">
|
||||
<parent link="Base"/>
|
||||
<child link="Arm1"/>
|
||||
<origin xyz="0.110000 0.108000 0.045000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="-1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint2" type="revolute">
|
||||
<parent link="Arm1"/>
|
||||
<child link="Ellbow"/>
|
||||
<origin xyz="0.000000 -0.250000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="-1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint3" type="revolute">
|
||||
<parent link="Ellbow"/>
|
||||
<child link="Arm2"/>
|
||||
<origin xyz="0.090000 0.000000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="0.000000 -1.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint4" type="revolute">
|
||||
<parent link="Arm2"/>
|
||||
<child link="Hand"/>
|
||||
<origin xyz="0.000000 -0.250000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Joint3" type="revolute">
|
||||
<parent link="Hand"/>
|
||||
<child link="Palm"/>
|
||||
<origin xyz="0.000000 0.000000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="0.000000 -1.000000 0.000000"/>
|
||||
<limit lower="-3.141593" upper="3.141593" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Slider" type="prismatic">
|
||||
<parent link="Palm"/>
|
||||
<child link="FingerA"/>
|
||||
<origin xyz="0.004000 -0.035000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-1.0" upper="1.0" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
<joint name="Slider" type="prismatic">
|
||||
<parent link="Palm"/>
|
||||
<child link="FingerB"/>
|
||||
<origin xyz="-0.004000 -0.035000 0.000000" rpy="0.000000 0.000000 0.000000"/>
|
||||
<axis xyz="-1.000000 0.000000 0.000000"/>
|
||||
<limit lower="-1.0" upper="1.0" effort="100" velocity="10"/>
|
||||
</joint>
|
||||
</robot>
|
||||
Reference in New Issue
Block a user