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appRobotHoming/scripts/robot_fk.py
2026-06-25 19:23:37 +02:00

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#!/usr/bin/env python3
"""
robot_fk.py
-----------
Minimal forward kinematics engine for the robot.json format.
Matches the Blender hierarchy used by render_robot.py exactly:
world_T_link = world_T_parent
@ Translate(mountPosition) @ Rotate_xyz(mountRotation)
@ Translate(jointOrigin) @ Rotate_xyz(joint.rotation)
@ T_motion
T_motion = Rotate(axis, value_deg) for revolute joints
Translate(axis * value_mm) for linear joints
Units throughout: millimetres, degrees.
Public API
----------
fk = RobotFK.from_file("robot.json")
transforms = fk.compute({"x": 180, "y": 86, "z": -120,
"a": -60, "b": 22, "c": 91, "e": 10})
# → dict link_name -> 4×4 np.ndarray (world frame, mm)
p_world = fk.marker_world(transforms, "Arm1", [0, -160, 35])
# → np.ndarray shape (3,), in mm
all_m = fk.all_markers_world(transforms)
# → dict marker_id -> {"world_mm", "link", "local_mm"}
# Cumulative x-offset for a link at all-zero state
# (useful for 4a: x_slider = world_x - local_x - link_x_at_zero)
x0 = fk.link_x_at_zero_state("Arm1") # → float mm
"""
from __future__ import annotations
import json
import math
from pathlib import Path
from typing import Any, Dict, List, Optional, Sequence, Tuple
import numpy as np
STATE_KEYS = ("x", "y", "z", "a", "b", "c", "e")
# ──────────────────────────────────────────────────────────────
# Low-level matrix helpers
# ──────────────────────────────────────────────────────────────
def _rot_axis_angle(axis: Sequence[float], angle_deg: float) -> np.ndarray:
"""3×3 rotation matrix via Rodrigues (axis need not be normalised)."""
ax = np.asarray(axis, dtype=float)
n = float(np.linalg.norm(ax))
if n < 1e-12:
return np.eye(3)
ax = ax / n
c = math.cos(math.radians(angle_deg))
s = math.sin(math.radians(angle_deg))
t = 1.0 - c
x, y, z = ax
return np.array([
[t*x*x + c, t*x*y - s*z, t*x*z + s*y],
[t*x*y + s*z, t*y*y + c, t*y*z - s*x],
[t*x*z - s*y, t*y*z + s*x, t*z*z + c ],
])
def _rot_xyz_euler(rx: float, ry: float, rz: float) -> np.ndarray:
"""XYZ Euler angles (degrees) → 3×3 — matches Blender XYZ Euler mode."""
return (_rot_axis_angle([0, 0, 1], rz)
@ _rot_axis_angle([0, 1, 0], ry)
@ _rot_axis_angle([1, 0, 0], rx))
def make_T(R: np.ndarray, t: Sequence[float]) -> np.ndarray:
"""4×4 homogeneous transform."""
T = np.eye(4)
T[:3, :3] = R
T[:3, 3] = np.asarray(t, dtype=float)
return T
def transform_point(T: np.ndarray, p: Sequence[float]) -> np.ndarray:
"""Apply 4×4 transform to a 3-D point."""
h = np.array([p[0], p[1], p[2], 1.0])
return (T @ h)[:3]
# ──────────────────────────────────────────────────────────────
# FK engine
# ──────────────────────────────────────────────────────────────
class RobotFK:
"""Forward kinematics for the robot.json format."""
def __init__(self, robot_data: Dict[str, Any]):
self.robot = robot_data
self.links: Dict[str, Any] = robot_data.get("links", {})
self._topo: List[str] = self._topological_sort()
# ── construction ─────────────────────────────────────────
@classmethod
def from_file(cls, path) -> "RobotFK":
with open(path, "r", encoding="utf-8") as f:
return cls(json.load(f))
def _topological_sort(self) -> List[str]:
parent_map = {n: d.get("parent") for n, d in self.links.items()}
visited, order = set(), []
def visit(name: str) -> None:
if name in visited:
return
visited.add(name)
p = parent_map.get(name)
if p and p in self.links:
visit(p)
order.append(name)
for name in self.links:
visit(name)
return order
# ── core computation ──────────────────────────────────────
def compute(self, joint_values: Dict[str, float]) -> Dict[str, np.ndarray]:
"""
Compute link world transforms for the given joint state.
Parameters
----------
joint_values : dict variable_name -> value
Linear joints (x, e): mm
Revolute joints (y, z, a, b, c): degrees
Returns
-------
dict link_name -> 4×4 np.ndarray (world frame, mm)
"""
state = {k: 0.0 for k in STATE_KEYS}
for k, v in joint_values.items():
if k in state:
state[k] = float(v)
transforms: Dict[str, np.ndarray] = {}
for link_name in self._topo:
d = self.links[link_name]
parent = d.get("parent")
T_parent = transforms.get(parent, np.eye(4)) if parent else np.eye(4)
# 1 · Mount (static in parent frame)
mp = d.get("mountPosition", [0, 0, 0])
mr = d.get("mountRotation", [0, 0, 0])
T_m = make_T(_rot_xyz_euler(*mr), mp)
# 2 · Joint origin (pivot point in mount frame)
ji = d.get("jointToParent", {}) or {}
jp = ji.get("origin", [0, 0, 0])
jr = ji.get("rotation", [0, 0, 0])
T_j = make_T(_rot_xyz_euler(*jr), jp)
# 3 · Motion
jtype = str(ji.get("type", "fixed")).lower()
var = str(ji.get("variable", "")).lower()
axis = np.asarray(ji.get("axis", [1, 0, 0]), dtype=float)
val = state.get(var, 0.0)
if jtype == "revolute":
T_mot = make_T(_rot_axis_angle(axis, val), [0, 0, 0])
elif jtype == "linear":
n = float(np.linalg.norm(axis))
u = axis / n if n > 1e-12 else np.array([1.0, 0, 0])
T_mot = make_T(np.eye(3), u * val)
else:
T_mot = np.eye(4)
transforms[link_name] = T_parent @ T_m @ T_j @ T_mot
return transforms
# ── marker helpers ────────────────────────────────────────
@staticmethod
def marker_world(transforms: Dict[str, np.ndarray],
link_name: str,
local_pos: Sequence[float]) -> np.ndarray:
"""Transform a local marker position → world (mm)."""
return transform_point(transforms.get(link_name, np.eye(4)), local_pos)
# ── Marker-Eckpunkte (Mehrpunkt-Residuen, doc/Homing_5_Pose_MultiPoint_Weighted.md Schritt 3) ──
@staticmethod
def _shortest_arc_R(normal: Sequence[float]) -> np.ndarray:
"""
Rotationsmatrix [0,0,1] → normal (kürzester Bogen).
Repliziert THREE.Quaternion.setFromUnitVectors(vFrom=[0,0,1], vTo=n)
exakt (inkl. antiparallelem Sonderfall), damit die hier erzeugten
Ecken zur visuell verifizierten Orientierungs-Konvention in
boardViewer.html passen (qNormalLoc dort).
"""
n = np.asarray(normal, dtype=float)
nn = float(np.linalg.norm(n))
n = n / nn if nn > 1e-12 else np.array([0.0, 0.0, 1.0])
# three.js: quat = (cross([0,0,1], n), dot([0,0,1], n) + 1), dann normalisieren.
r = float(n[2]) + 1.0
if r < 1e-12:
# antiparallel (n == [0,0,-1]): three.js else-Zweig für vFrom=[0,0,1] → (0,-1,0,0)
qx, qy, qz, qw = 0.0, -1.0, 0.0, 0.0
else:
qx, qy, qz, qw = -float(n[1]), float(n[0]), 0.0, r # cross([0,0,1], n) = (-ny, nx, 0)
ql = math.sqrt(qx * qx + qy * qy + qz * qz + qw * qw)
qx, qy, qz, qw = qx / ql, qy / ql, qz / ql, qw / ql
return np.array([
[1 - 2 * (qy * qy + qz * qz), 2 * (qx * qy - qz * qw), 2 * (qx * qz + qy * qw)],
[2 * (qx * qy + qz * qw), 1 - 2 * (qx * qx + qz * qz), 2 * (qy * qz - qx * qw)],
[2 * (qx * qz - qy * qw), 2 * (qy * qz + qx * qw), 1 - 2 * (qx * qx + qy * qy)],
])
@staticmethod
def _marker_plane_corners(half: float) -> np.ndarray:
"""
Die 4 Eckpunkte in der Marker-Ebene (+Z = Normale), in DERSELBEN
Reihenfolge wie die von 3b_corner_marker_poses.py triangulierten
`corners_m` (ArUco 0..3, im Uhrzeigersinn von der Vorderseite gesehen).
Ecke 0 zeigt in Richtung (+h, +h) — dieselbe Konvention wie der visuell
kalibrierte Orientierungszeiger (1,1,0) in boardViewer.html. Damit passt
sie zu den manuell/visuell gesetzten `spin`-Werten der ARM-Marker, die
im Homing die Gelenkwinkel bestimmen (gegen echte corners_m am
Seed-Pose verifiziert, test_robot_fk_corners.py, RMS ~1 mm).
Hinweis: Die Board-Referenzmarker (Set A0) sind ~90° anders kalibriert,
ihre Eckreihenfolge passt unter dieser Konvention NICHT — egal, weil
Board der Root-Link ist: ihr Eck-Residuum ist konstant bzgl. der
Gelenkvariablen und beeinflusst die Schätzung nicht (der robuste
Huber-Verlust dämpft es als Ausreißer). Siehe Doc-Notiz.
Die Drehrichtung 0→1→2→3 ist so, dass 3b's `corner_plane_normal()`
(outward = -cross(e01,e02)) wieder +Z liefert — identisch zur
Beobachtungs-Konvention.
"""
h = float(half)
return np.array([
[ h, h, 0.0], # 0
[ h, -h, 0.0], # 1
[-h, -h, 0.0], # 2
[-h, h, 0.0], # 3
])
@classmethod
def marker_corners_local(cls,
position: Sequence[float],
normal: Sequence[float],
size_mm: float,
spin_deg: float = 0.0) -> np.ndarray:
"""
Die 4 Marker-Ecken im LINK-lokalen Frame (mm), Reihenfolge wie `corners_m`.
Orientierung = Spin um die Normale ∘ Minimal-Rotation [0,0,1]→Normale,
exakt wie boardViewer.html (qSpinLoc.multiply(qNormalLoc)).
"""
n = np.asarray(normal, dtype=float)
R = _rot_axis_angle(n, float(spin_deg)) @ cls._shortest_arc_R(n)
plane = cls._marker_plane_corners(float(size_mm) / 2.0) # (4,3)
return np.asarray(position, dtype=float) + (R @ plane.T).T # (4,3)
@classmethod
def marker_corners_world(cls,
transforms: Dict[str, np.ndarray],
link_name: str,
position: Sequence[float],
normal: Sequence[float],
size_mm: float,
spin_deg: float = 0.0) -> np.ndarray:
"""Die 4 Marker-Ecken im Weltframe (mm), Reihenfolge wie `corners_m`."""
T = transforms.get(link_name, np.eye(4))
local = cls.marker_corners_local(position, normal, size_mm, spin_deg)
return np.array([transform_point(T, c) for c in local])
def all_markers_world(self,
transforms: Dict[str, np.ndarray]
) -> Dict[int, Dict[str, Any]]:
"""
Returns
-------
dict marker_id -> {world_mm, local_mm, link, normal_world, corners_world}
corners_world: (4,3) Welt-mm in `corners_m`-Reihenfolge (für den
marker_observation="corner_points"-Modus in 5_pose_estimation.py).
"""
default_size = float((self.robot.get("markerDefaults", {}) or {}).get("size", 25.0))
result: Dict[int, Dict[str, Any]] = {}
for lname, ldata in self.links.items():
T = transforms.get(lname, np.eye(4))
R = T[:3, :3]
for m in ldata.get("markers", []):
mid = int(m.get("id", -1))
if mid < 0 or "position" not in m:
continue
loc = np.array(m["position"], dtype=float)
nor = np.array(m.get("normal", [0, 0, 1]), dtype=float)
size_mm = float(m.get("size", default_size))
spin_deg = float(m.get("spin", 0.0))
local_corners = self.marker_corners_local(loc, nor, size_mm, spin_deg)
result[mid] = {
"world_mm": transform_point(T, loc),
"local_mm": loc,
"link": lname,
"normal_world": (R @ nor) / max(np.linalg.norm(R @ nor), 1e-12),
"corners_world": np.array([transform_point(T, c) for c in local_corners]),
}
return result
# ── x-axis invariant helpers (used by 4a) ────────────────
def link_x_at_zero_state(self, link_name: str) -> float:
"""
Return the world x-coordinate of the link-frame origin
when ALL joint variables are zero.
For any link reachable via only x-axis rotations (Arm1, Ellbow, Arm2),
this value is constant regardless of the actual revolute angles.
Adding the slider value x_mm gives the true link origin x:
link_origin_world_x = x_mm + link_x_at_zero_state(link_name)
And for any marker in that link:
marker_world_x = x_mm + link_x_at_zero_state(link_name) + marker_local_x
"""
T = self.compute({k: 0.0 for k in STATE_KEYS})
return float(T[link_name][0, 3])
def joint_origin_world(self,
link_name: str,
joint_state: Dict[str, float]) -> np.ndarray:
"""
World position of the pivot that link_name rotates / slides around.
"""
d = self.links[link_name]
parent = d.get("parent")
T_all = self.compute(joint_state)
T_parent = T_all.get(parent, np.eye(4)) if parent else np.eye(4)
mp = d.get("mountPosition", [0, 0, 0])
mr = d.get("mountRotation", [0, 0, 0])
T_m = make_T(_rot_xyz_euler(*mr), mp)
ji = d.get("jointToParent", {}) or {}
jp = ji.get("origin", [0, 0, 0])
jr = ji.get("rotation", [0, 0, 0])
T_j = make_T(_rot_xyz_euler(*jr), jp)
return transform_point(T_parent @ T_m @ T_j, [0, 0, 0])
def joint_axis_world(self,
link_name: str,
joint_state: Dict[str, float]) -> np.ndarray:
"""
Joint axis of link_name expressed in world frame.
"""
d = self.links[link_name]
parent = d.get("parent")
T_all = self.compute(joint_state)
T_parent = T_all.get(parent, np.eye(4)) if parent else np.eye(4)
mp = d.get("mountPosition", [0, 0, 0])
mr = d.get("mountRotation", [0, 0, 0])
T_m = make_T(_rot_xyz_euler(*mr), mp)
ji = d.get("jointToParent", {}) or {}
jp = ji.get("origin", [0, 0, 0])
jr = ji.get("rotation", [0, 0, 0])
T_j = make_T(_rot_xyz_euler(*jr), jp)
R_to_pivot = (T_parent @ T_m @ T_j)[:3, :3]
axis_local = np.asarray(ji.get("axis", [1, 0, 0]), dtype=float)
world = R_to_pivot @ axis_local
n = float(np.linalg.norm(world))
return world / n if n > 1e-12 else world
# ── utility ───────────────────────────────────────────────
def chain(self, link_name: str) -> List[str]:
"""Return chain from root to link_name (inclusive)."""
out, cur = [], link_name
while cur:
out.append(cur)
cur = self.links.get(cur, {}).get("parent")
return list(reversed(out))
def board_marker_world_positions(self, length_scale: float = 1.0) -> Dict[int, np.ndarray]:
"""
Return known world positions for all Board markers (in mm).
Board is the root, so its marker positions ARE world positions.
length_scale: 1/1000 if robot.json uses mm.
"""
board = self.links.get("Board", {})
result: Dict[int, np.ndarray] = {}
for m in board.get("markers", []):
mid = int(m.get("id", -1))
if mid >= 0 and "position" in m:
p = np.array(m["position"], dtype=float) * length_scale
result[mid] = p
return result